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AgeCommit message (Expand)Author
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-08Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola
2011-04-04Chests work now!Perttu Ahola
2011-04-04fully implemented the sign with the new frameworkPerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. A...Perttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-07removed Client::isFetchingBlocksPerttu Ahola
2010-12-26drawing range updater update and myrand() (but not usage of it)Perttu Ahola
2010-12-26new viewing range updater algorithmPerttu Ahola
2010-12-24base stuff for item->object conversionPerttu Ahola
2010-12-23changes to handing of digging (non backwards-compatible i guess)Perttu Ahola
2010-12-23fixed crack animation timing in clientPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20working time-of-day sending from server to clientPerttu Ahola
2010-12-19added dedicated server build without irrlichtPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-18before adding day/night lightingPerttu Ahola
2010-12-14tinkering aroundPerttu Ahola
2010-12-14in before messing with face drawing orientationPerttu Ahola
2010-11-29license stuffPerttu Ahola
2010-11-29fixed face updating slowness bugPerttu Ahola
2010-11-27Working version before block send priorization updatePerttu Ahola
2010-11-27Initial filesPerttu Ahola