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path: root/src/client.h
AgeCommit message (Expand)Author
2014-11-26Fix client "double saving" simple singleplayer local mapsCraig Robbins
2014-11-19Add (optional) client-side saving of server map to disksfan5
2014-10-21Recalculate normals for cached meshes.RealBadAngel
2014-09-21Allow taking screenshots of formspecs and move message to chatBlockMen
2014-09-17Node highlighting.RealBadAngel
2014-05-07Fix heart + bubble bar size on different texture packssapier
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier
2014-04-08Cleanup client init states by bumping protocol versionsapier
2014-03-12Pass arguments by referenceSelat
2014-03-04Fix rendering glitches when far from the center of the mapNovatux
2014-02-07Remove lots of dead codesapier
2014-02-01Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola
2014-02-01Add player:set_sky() with simple skybox supportPerttu Ahola
2014-01-26New HUD element - waypoint.RealBadAngel
2014-01-13Allow vertical axis particle rotation constraintkhonkhortisan
2014-01-10Make MutexQueue use jsemaphore for signalingsapier
2014-01-06Create new instance of mesh every time it's required (Solves #703)Perttu Ahola
2013-12-15Replace SimpleThread by JThread now implementing same featuressapier
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl
2013-11-30Add minetest.swap_nodeNovatux
2013-09-15Always use builtin JThread librarykwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Remove farmeshKahrl
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-06-23Add support for IPv6proller
2013-06-19Add drowningPilzAdam
2013-05-13Add progress bar to item visuals preloadingZeg9
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Added offset support for HUD itemsDiego Martínez
2013-04-23Added support for alignment in HUD itemsDiego Martínez
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-18Lua HUDJonathon Anderson
2013-04-05Fix nick completionPilzAdam
2013-03-23Allow spawning particles from the server, from luaJeija
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-01-14Add particlesJeija
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-17Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetch...Ilya Zhuravlev
2012-12-16Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev
2012-12-02ShaderSource and silly example shadersKahrl
2012-11-26Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-06-17Optimize headersPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola