index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
client.h
Age
Commit message (
Expand
)
Author
2018-02-17
Remove legacy chat network code. (#6954)
red-001
2018-02-10
Node definition manager refactor (#7016)
Dániel Juhász
2018-01-26
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-20
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-13
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-05
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2017-12-11
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-10
Damage: Remove damage ignore timer
SmallJoker
2017-12-04
Use Irrlicht's mesh cache for animated meshes.
Lars Hofhansl
2017-09-26
Implement mod communication channels (#6351)
Loïc Blot
2017-09-12
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-08-28
Clientevent refactor (#6320)
Loïc Blot
2017-08-24
Network cleanup (#6302)
Loïc Blot
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-16
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
client.cpp: modernize code
Loic Blot
2017-07-18
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-16
Chat protocol rewrite (#5117)
Loïc Blot
2017-07-15
Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""
Loic Blot
2017-07-15
CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"
rubenwardy
2017-06-30
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-26
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-19
Client::makeScreenshot: remove device param
Loic Blot
2017-06-17
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-16
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-10
C++11 patchset 6: forbid object copy using assigment/copy function deleters (...
Loïc Blot
2017-06-08
Have the server send the player list to the client (#5924)
red-001
2017-06-07
[CSM] Add function to get player privileges (#5933)
red-001
2017-06-06
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-04
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-05-21
[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
Pierre-Adrien Langrognet
2017-05-20
Various code cleanup & little performance improvement on HTTP download (#5772)
Loïc Blot
2017-05-04
Add function to get server info.
red-001
2017-05-02
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-03
Sound API: Add fading sounds
Brandon
2017-04-30
Add clouds API
Ben Deutsch
2017-04-29
Client & ClientEnvirnment: don't create fake events (#5676)
Loïc Blot
2017-04-29
[CSM] add screenshot api lua (#5674)
Vincent Glize
2017-04-26
Fix #5655 (#5658)
red-001
2017-04-23
Player data to Database (#5475)
Loïc Blot
2017-04-22
Network:Remove old opcodes and fix documentation. (#5573)
red-001
2017-04-19
Fix various variables passed by copy instead of const ref (#5610)
Loïc Blot
2017-04-17
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-01
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-03-26
Fix mismatch struct/class for GameUIFlags
Loic Blot
2017-03-26
Add mesh generation delay
number Zero
2017-03-19
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-17
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-16
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
[next]