Age | Commit message (Expand) | Author |
2015-03-05 | Performance improvement: Use std::list instead of std::vector for request_med... | Loic Blot |
2015-03-05 | Remove Queue class which uses std::list and use native std::queue | Loic Blot |
2015-02-16 | [Patch 2/4] Network rework: packet writing, sending and cleanups | Loic Blot |
2015-02-11 | Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se... | Craig Robbins |
2015-02-11 | Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha... | Craig Robbins |
2015-02-11 | Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se... | Craig Robbins |
2015-02-10 | Network Layer 7 rework (Packet handling) | Loic Blot |
2015-01-31 | Fix local map saving when joining a local server from the server tab | Craig Robbins |
2015-01-18 | Fix all warnings and remove -Wno-unused-but-set cflag | kwolekr |
2015-01-09 | Fix memory leaks due to messed up memory handling for particles as well as th... | sapier |
2014-12-07 | Performance of main client loop up to 2x faster In places, up to 3 times faster | Craig Robbins |
2014-12-01 | Fix node 0,0,0 being highlighted when enable_node_highlighting == false | Craig Robbins |
2014-11-26 | Fix client "double saving" simple singleplayer local maps | Craig Robbins |
2014-11-19 | Add (optional) client-side saving of server map to disk | sfan5 |
2014-10-21 | Recalculate normals for cached meshes. | RealBadAngel |
2014-09-21 | Allow taking screenshots of formspecs and move message to chat | BlockMen |
2014-09-17 | Node highlighting. | RealBadAngel |
2014-05-07 | Fix heart + bubble bar size on different texture packs | sapier |
2014-04-29 | Add download rate to media progress bar (non http mode only!) | sapier |
2014-04-19 | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier |
2014-04-08 | Cleanup client init states by bumping protocol version | sapier |
2014-03-12 | Pass arguments by reference | Selat |
2014-03-04 | Fix rendering glitches when far from the center of the map | Novatux |
2014-02-07 | Remove lots of dead code | sapier |
2014-02-01 | Add player:override_day_night_ratio() for arbitrarily controlling sunlight br... | Perttu Ahola |
2014-02-01 | Add player:set_sky() with simple skybox support | Perttu Ahola |
2014-01-26 | New HUD element - waypoint. | RealBadAngel |
2014-01-13 | Allow vertical axis particle rotation constraint | khonkhortisan |
2014-01-10 | Make MutexQueue use jsemaphore for signaling | sapier |
2014-01-06 | Create new instance of mesh every time it's required (Solves #703) | Perttu Ahola |
2013-12-15 | Replace SimpleThread by JThread now implementing same features | sapier |
2013-12-13 | Rewrite client media download and support hash-based remote download | Kahrl |
2013-11-30 | Add minetest.swap_node | Novatux |
2013-09-15 | Always use builtin JThread library | kwolekr |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl |
2013-08-13 | Remove farmesh | Kahrl |
2013-07-20 | Add set_breath and get_breath to lua API. | RealBadAngel |
2013-06-23 | Add support for IPv6 | proller |
2013-06-19 | Add drowning | PilzAdam |
2013-05-13 | Add progress bar to item visuals preloading | Zeg9 |
2013-04-25 | Generalize hud_builtin_enable into hud_set_flags | kwolekr |
2013-04-24 | Added support to disable built-in HUD elements | Diego Martínez |
2013-04-23 | Added offset support for HUD items | Diego Martínez |
2013-04-23 | Added support for alignment in HUD items | Diego Martínez |
2013-04-18 | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr |
2013-04-18 | Lua HUD | Jonathon Anderson |
2013-04-05 | Fix nick completion | PilzAdam |
2013-03-23 | Allow spawning particles from the server, from lua | Jeija |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev |
2013-02-24 | Update Copyright Years | Sfan5 |