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client.cpp
Age
Commit message (
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Author
2011-10-17
Display RTT (round trip time, ping) on client status text
Perttu Ahola
2011-10-16
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-15
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
Handle death and respawn better
Perttu Ahola
2011-10-15
Improve mobv2
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-09-26
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
Merge remote-tracking branch 'darkrose/master'
Perttu Ahola
2011-09-22
Make client report a newer version number to the server than 2011-07-31 does ...
0.2.20110922_1
Perttu Ahola
2011-09-22
added locking chests - clean patch
darkrose
2011-09-19
Added sprite extruder
Kahrl
2011-09-08
attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-07
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
Display which tool the player is holding
JacobF
2011-08-22
Fixed some protocol comment errors in clientserver.h and elsewhere
Perttu Ahola
2011-08-11
Notify other players of wielded item change
Giuseppe Bilotta
2011-08-11
Clients inform server on wielded item
Giuseppe Bilotta
2011-08-11
Keep track of player item
Giuseppe Bilotta
2011-08-11
Refactor player's eye position coding
Giuseppe Bilotta
2011-07-31
Merge remote-tracking branch 'origin/upstream'
Nils Dagsson Moskopp
2011-07-31
Fixed problem of server always receiving an empty password from the client
Perttu Ahola
2011-07-30
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-30
Added network protocol version number in protocol
Perttu Ahola
2011-07-21
Merged minetest-delta a624fe549bc75855a170
Perttu Ahola
2011-07-14
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-06-27
map unloading is now a whole lot better
Perttu Ahola
2011-06-26
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
added and commented out some debug output
Perttu Ahola
2011-06-26
even more code refactoring
Perttu Ahola
2011-06-26
cleaned map stuff
Perttu Ahola
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-18
Modified the mesh update thread's sleep time to speed it up (it was way too h...
Perttu Ahola
2011-06-02
Fixed the password crash on Windows
Perttu Ahola
2011-05-29
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-22
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-20
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-09
Removed a single outdated comment in client.cpp
Perttu Ahola
2011-04-23
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-11
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-10
new object system
Perttu Ahola
2011-04-08
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-06
Made mesh update on node removal asynchronous on client, to reduce frametime ...
Perttu Ahola
2011-04-06
Made mesh update on node addition asynchronous on client, to reduce frametime...
Perttu Ahola
2011-04-04
Chests work now!
Perttu Ahola
2011-04-04
fully implemented the sign with the new framework
Perttu Ahola
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