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path: root/src/client.cpp
AgeCommit message (Expand)Author
2014-10-19Various uninitialised variable fixesCraig Robbins
2014-10-18Add meshnode drawtype.RealBadAngel
2014-10-01Simplify player modification checksShadowNinja
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-09-21Allow taking screenshots of formspecs and move message to chatBlockMen
2014-09-17Node highlighting.RealBadAngel
2014-08-10Move #includes from version.h to version.cppKahrl
2014-06-29Add support for Android 2.3+sapier
2014-06-15Unite nodes shaders.RealBadAngel
2014-05-18Add support for interlaced polarized 3d screenssapier
2014-05-11Send max number of characters instead of asserting in case of too long chat m...sapier
2014-05-11Fix invalid cast fix resulting in chat messages beeing limited to 256 bytessapier
2014-05-07Fix heart + bubble bar size on different texture packssapier
2014-05-02Add hack to avoid 2s startup delay on local gamessapier
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
2014-04-12Use integers instead of float valuesBlockMen
2014-04-12Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen
2014-04-12Add third person viewBlockMen
2014-04-09Add support for named threads (atm linux only)sapier
2014-04-08Cleanup client init states by bumping protocol versionsapier
2014-03-12Pass arguments by referenceSelat
2014-03-04Fix rendering glitches when far from the center of the mapNovatux
2014-02-07Remove lots of dead codesapier
2014-02-01Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola
2014-02-01Add player:set_sky() with simple skybox supportPerttu Ahola
2014-01-31Add propper client initializationsapier
2014-01-26New HUD element - waypoint.RealBadAngel
2014-01-13Allow vertical axis particle rotation constraintkhonkhortisan
2014-01-10Fixed minetest reliable udp implementation (compatible to old clients)sapier
2014-01-10Make MutexQueue use jsemaphore for signalingsapier
2014-01-06Create new instance of mesh every time it's required (Solves #703)Perttu Ahola
2013-12-15Remove an unused function and include from client.cppPilzAdam
2013-12-15Replace SimpleThread by JThread now implementing same featuressapier
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-11-30Add minetest.swap_nodeNovatux
2013-11-06Correct useragent in http queriesproller
2013-09-15Always use builtin JThread librarykwolekr
2013-09-05Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-02Weather backward compatibilityproller
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-07-13Masterserver mods announse, ipv6, better curl errorsproller
2013-07-07When server sends late media, log to errorstream instead of crashing.Kahrl
2013-07-05Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl
2013-07-02Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl
2013-06-23Add support for IPv6proller
2013-06-19Add drowningPilzAdam
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-20Fix typo in particle spawningMetaDucky