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path: root/src/client.cpp
AgeCommit message (Expand)Author
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-25Tweaking aroundPerttu Ahola
2011-01-23OMG! Main Menu!Perttu Ahola
2011-01-15Players are left on server while server is running. No passwords yet.Perttu Ahola
2011-01-07removed Client::isFetchingBlocksPerttu Ahola
2010-12-29tuned expired mesh updating while drawing a bitPerttu Ahola
2010-12-29A bit longer day and a bit shorter night. Client-side.Perttu Ahola
2010-12-27better debug output in segfaults and stack overflows in windowsPerttu Ahola
2010-12-26drawing range updater update and myrand() (but not usage of it)Perttu Ahola
2010-12-26new viewing range updater algorithmPerttu Ahola
2010-12-24disconnect method to connection to be used instead of just timing outPerttu Ahola
2010-12-24base stuff for item->object conversionPerttu Ahola
2010-12-23changes to handing of digging (non backwards-compatible i guess)Perttu Ahola
2010-12-23fixed crack animation timing in clientPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20working time-of-day sending from server to clientPerttu Ahola
2010-12-19added dedicated server build without irrlichtPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-18before adding day/night lightingPerttu Ahola
2010-12-14tinkering aroundPerttu Ahola
2010-12-14in before messing with face drawing orientationPerttu Ahola
2010-12-13working nicelyPerttu Ahola
2010-11-29license stuffPerttu Ahola
2010-11-29fixed face updating slowness bugPerttu Ahola
2010-11-29- added map generating scriptPerttu Ahola
2010-11-29sitä sun tätä tekeillä, toimii kivastiPerttu Ahola
2010-11-27Working version before block send priorization updatePerttu Ahola
2010-11-27Initial filesPerttu Ahola