Age | Commit message (Expand) | Author |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2013-02-14 | Improved Player Physics | MirceaKitsune |
2013-01-07 | Fix buttons not working for Lua-triggered formspecs | sapier |
2013-01-02 | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier |
2012-12-26 | Fix 'longjmp causes uninitialized stack frame' in cURL | PilzAdam |
2012-12-17 | Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetch... | Ilya Zhuravlev |
2012-12-16 | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev |
2012-12-02 | Don't send player position from client to server if the player hasn't moved | MirceaKitsune |
2012-12-02 | ShaderSource and silly example shaders | Kahrl |
2012-12-02 | Add setting preload_item_visuals | Perttu Ahola |
2012-12-02 | On-demand item meshes and textures | Perttu Ahola |
2012-12-02 | Modify some client log message levels | Perttu Ahola |
2012-11-26 | Default server step to 0.1s and sync object/player update intervals to it | Perttu Ahola |
2012-11-26 | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola |
2012-11-26 | New PROTOCOL_VERSION scheme (allow client to support a range of versions) | Perttu Ahola |
2012-11-25 | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune |
2012-11-25 | A bunch of fixes | MirceaKitsune |
2012-11-25 | Get the mesh working through the memory cache properly. Most credit goes to c... | MirceaKitsune |
2012-11-25 | Add a subfolder for models and transfer models from server to client | MirceaKitsune |
2012-07-24 | Detached inventories | Perttu Ahola |
2012-07-22 | minetest.register_on_player_receive_fields() | Perttu Ahola |
2012-07-19 | Allow defining player's inventory form in Lua | Perttu Ahola |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-17 | Initially split utility.h to multiple files in util/ | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | Implement sign using form field protocol | Perttu Ahola |
2012-05-19 | Log more stuff in Client::afterContentReceived() | Perttu Ahola |
2012-04-08 | Allow looping of local and positional sounds | Perttu Ahola |
2012-03-31 | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl |
2012-03-25 | Switch sound randomizer postfixes from N.ogg to .N.ogg | Perttu Ahola |
2012-03-25 | Almost support loading sounds from server | Perttu Ahola |
2012-03-25 | Texture cache -> Media cache WIP | Perttu Ahola |
2012-03-25 | Cache textures by checksum | Jonathan Neuschäfer |
2012-03-24 | Lua API for playing sounds | Perttu Ahola |
2012-03-24 | Add event manager and use it to trigger sounds | Perttu Ahola |
2012-03-24 | c55sound continued | Perttu Ahola |
2012-03-24 | celeron55's sound system initial framework | Perttu Ahola |
2012-03-21 | Profiler graph | Perttu Ahola |
2012-03-18 | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola |
2012-03-16 | Move ClientMap to clientmap.{h,cpp} | Perttu Ahola |
2012-03-15 | Add Client::getEnv() and remove some unnecessary wrappers | Perttu Ahola |
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl |
2012-03-10 | Chat console, including a number of rebases and modifications. | Kahrl |
2012-03-10 | Initial directory structure rework | Perttu Ahola |
2012-02-05 | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl |
2012-01-22 | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl |
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl |