aboutsummaryrefslogtreecommitdiff
path: root/src/client.cpp
AgeCommit message (Expand)Author
2015-09-01Hide minimap if it has been disabled by serverest31
2015-08-25Change i++ to ++iDavid Jones
2015-08-23Clean up threadingShadowNinja
2015-08-13Add count based unload limit for mapblocksest31
2015-08-02src/client.cpp: Fix mapper memory leakBřetislav Štec
2015-07-27Fixed minimap memory leakBřetislav Štec
2015-07-27Fix srp.cpp:815 leakest31
2015-07-23Optional reconnect functionalityest31
2015-07-17Display an access denied message when client detects a server timeoutKahrl
2015-07-08Clean-up Minimap codekwolekr
2015-07-07Client: better m_proto_ver initialisationest31
2015-06-29Add UpdateThread and use it for minimap and mesh threadsest31
2015-06-27Add minimap featureRealBadAngel
2015-06-24Return to ignoreest31
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2015-05-19Add texture overridingrubenwardy
2015-05-16Finalize init packets and enable protocol v25est31
2015-05-11Make early protocol auth mechanism generic, and add SRPest31
2015-04-17Refactor around translatePasswordest31
2015-04-16Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr
2015-04-07Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest31
2015-04-06Change screenshot filename to one likely to work on all modern filesystemsCraig Robbins
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-04-01Clean scaling pre-filter for formspec/HUD.Aaron Suen
2015-03-31Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot
2015-03-31Change format of screenshot namesCraig Robbins
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-25Change filename of screenshots to something more human readableCraig Robbins
2015-03-16Move client packet generators to dedicated functions for:Loic Blot
2015-03-15Finer progress bar updates when initializing nodesest31
2015-03-13client.cpp: typo fix and break; fix to make some compilers happyLoic Blot
2015-03-13Replace NetworkPacket pointers to referencesLoic Blot
2015-03-13Rename some packet and handlers to <packet>_Legacy name for compat layer betw...Loic Blot
2015-03-08Fix memleak pointed by issue #2439.Loic Blot
2015-03-08Fix unitialized data when creating TOSERVER_INIT packetLoic Blot
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-06Clean up database API and save the local map on an intervalShadowNinja
2015-03-05Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot
2015-03-05Remove Queue class which uses std::list and use native std::queueLoic Blot
2015-02-21Fix some memory leaks on packet sending.Loic Blot
2015-02-17Replace std::list by std::vector into timerUpdate callsLoic Blot
2015-02-17Remove old comment from Network Rework Patch 2/4Loic Blot
2015-02-16[Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot
2015-02-11Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins
2015-02-11Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha...Craig Robbins
2015-02-11Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins
2015-02-10Network Layer 7 rework (Packet handling)Loic Blot
2015-02-05Reduce gettext wide/narrow and string/char* conversionsShadowNinja
2015-01-31Fix local map saving when joining a local server from the server tabCraig Robbins
2015-01-09Fix memory leaks due to messed up memory handling for particles as well as th...sapier