| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-10-09 | Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) | HybridDog | |
| 2020-10-09 | Add a short_description to be used by mods (#8980) | DS | |
| 2020-10-06 | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | |
| Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
| 2020-10-03 | Lua API: Add register_on_chatcommand to SSM and CSM (#7862) | Elijah Duffy | |
| Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually. | |||
| 2020-09-04 | Devtest: Extend tooltips of many items and tools (#10312) | Wuzzy | |
| Also show error message when using tools wrong | |||
| 2020-09-04 | Scale inventory image for scaled allfaces nodes (#10225) | Wuzzy | |
| The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same) | |||
| 2020-08-29 | Make bgcolor tint button background images (#9818) | Hugues Ross | |
| 2020-08-20 | Load media from subfolders (#9065) | DS | |
| 2020-08-12 | Fix precision not working in hud_change (#10186) | Lars Müller | |
| 2020-07-30 | content_cao: Support texture animation for upright_sprite (#10020) | sfan5 | |
| 2020-07-02 | Fix undeclared global in devtest (#10133) | Wuzzy | |
| 2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov | |
| 2020-06-08 | devtest: Improve tool and formspec usability | sfan5 | |
| also fix the yawsprite test entity | |||
| 2020-05-30 | Devtest: Fix missing/incorrect liquid properties (#9955) | Wuzzy | |
| 2020-05-29 | Add disable_jump check for the player's feet | MoNTE48 | |
| 2020-05-29 | Add minetest.is_creative_enabled | Wuzzy | |
| 2020-05-26 | Devtest game: Update biome registrations (#9936) | Paramat | |
| 2020-05-26 | Devtest: Fix crash in player unittest (#9937) | Wuzzy | |
| Happened if player unittests run when player has exactly 3 HP | |||
| 2020-05-26 | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | |
| 2020-05-24 | Replacement for Minimal Development Test (PR) (#9450) | Wuzzy | |
| 2020-05-02 | Add 'content_offset' and 'padding' style properties for buttons (#9661) | Hugues Ross | |
| * Add padding and content_offset style properties to buttons | |||
| 2020-04-18 | Apply a scrollbar's default value to scroll containers (#9699) | DS | |
| Fixes #9691. | |||
| 2020-04-13 | Add scroll_container formspec element (redo) (#9101) | DS | |
| New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually. | |||
| 2020-04-11 | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | |
| 2020-03-16 | Formspecs: Add starting frame to `animated_image` (#9411) | v-rob | |
| 2020-03-01 | Add multiple element selection to `style` and `style_type` (#9380) | v-rob | |
| 2020-02-15 | Add animated_image[] formspec element (#9258) | Hugues Ross | |
| 2020-01-26 | Add 9-slice background support to button formspec elements (#9290) | Hugues Ross | |
| 2020-01-22 | StaticText/EnrichedString: Styling support (#9187) | SmallJoker | |
| * StaticText/EnrichedString: Styling support * Fix tooltip fg/bgcolor * Fix default color for substr(), add unittests | |||
| 2019-12-09 | Refactor to centralize GUIButton styling/rendering code (#9090) | Hugues Ross | |
| 2019-10-24 | Change some rough/inappropriate language in comments (#9061) | random-geek | |
| 2019-10-23 | Add 4 missing fallback/default textures (#8845) | Wuzzy | |
| Processed using 'optipng -o7 -strip all ' | |||
| 2019-10-12 | Add more visual feedback for button states (#8916) | Hugues Ross | |
| - Add style properties for overriding the the hovered/pressed state - By default, hovered buttons are a lighter version of the base color - By default, pressed buttons are a darker version of the base color - Add hovered bg image support for image buttons (style property) | |||
| 2019-08-10 | Fix some issues with minetest.clear_craft (#8712) | Paul Ouellette | |
| * Fix some issues with minetest.clear_craft - Fix memory leak - Fix crafts with an output count not being cleared when clearing by input. - Fix recipe list being reversed when clearing by input. * Add CraftInput::empty() | |||
| 2019-08-03 | Add formspec testing to test mod in minimal | rubenwardy | |
| 2019-07-27 | minimal: Move get_craft_result tests to test mod | Paul Ouellette | |
| 2019-05-03 | minimal: Fix crash due to assertion fail | ANAND | |
| 2018-10-16 | Add disable_repair group to prevent tool repair (#7381) | Wuzzy | |
| 2018-06-14 | Minimal: Disable disruptive formspec test by default (#7423) | Wuzzy | |
| * Minimal: Explicit log levels * Minimal: Formspec test now disabled by default This is done because the formspec test was disruptive. This test can now be toggled with server command test_formspec first. | |||
| 2018-06-06 | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | |
| * CSM/SSM: Add on_mods_loaded callback | |||
| 2018-05-16 | Minimal: Fix HP change crash (#7344) | SmallJoker | |
| 2018-04-30 | MetaDataRef: Add contains() and get() (#7214) | rubenwardy | |
| 2018-04-06 | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | |
| * Add player:get_meta(), deprecate player attributes | |||
| 2018-03-28 | Load dependencies and description from mod.conf | Andrew Ward | |
| 2018-03-28 | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | |
| 2018-01-30 | Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958) | Loïc Blot | |
| * Add minetest.bulk_set_node call + experimental mod unittest * Optimize set_node function to prevent triple lookup on contentfeatures Do only one lookup for old, and try to merge old and new lookup if node is same than previous node * Add benchmark function + optimize vector population to have real results | |||
| 2017-10-28 | Fix default item callbacks to work with nil users (#5819) | raymoo | |
| * Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item` | |||
| 2017-10-15 | Real global textures (#6105) | Vitaliy | |
| * Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal | |||
| 2017-09-26 | Implement mod communication channels (#6351) | Loïc Blot | |
| Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method | |||
| 2017-09-01 | Remove nodeupdate completely (#6358) | Rui | |
