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AgeCommit message (Expand)Author
2017-04-27Allow scripts to get the client protocol version in non-debug builds. (#5649)red-001
2017-04-27Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' do...Bluebird
2017-04-26Tiny documentation fix. (#5659)Bluebird
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22Sneak glitch: Set default to falseparamat
2017-04-22Add on_flood() callback.Auke Kok
2017-04-21Soft node overlay (#5186)Dániel Juhász
2017-04-20Light update for map blocksDániel Juhász
2017-04-19Tools: Fix tool digging speed limitHybrid Dog
2017-04-17Sneak: Add option for old move codeparamat
2017-04-15Implement delayed server shutdown with cancelation (#4664)Loïc Blot
2017-04-14[CSM] Add function to set minimap shape (#5569)bigfoot547
2017-04-13Add documentation for map block format 27 (#5576)Dániel Juhász
2017-04-12[CSM] Fix localplayer documentation (#5557)Vincent Glize
2017-04-08LocalPlayer api luaVincent Glize
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-04-08Document that write_json will error on unserializable types. (#5539)raymoo
2017-04-08[CSM] Add event on_connect player API lua (#5540)Vincent Glize
2017-04-06[CSM] Add function to get the server protocol version. (#5529)red-001
2017-04-06[CSM] Add support for positional audio. (#5516)red-001
2017-04-04[CSM] Add local node meta reference. (#5508)red-001
2017-04-01First commit for fine pointed (#5485)MarkuBu
2017-04-01[CSM] Add function and chat command to disconnect from server. (#5487)red-001
2017-03-30Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat
2017-03-28Add functions to strip color information. (#5472)Diego Martínez
2017-03-28[CSM] Fix errors in and improve the CSM documentation. (#5467)red-001
2017-03-22[CSM] Add function to get player names in range (#5435)bigfoot547
2017-03-20Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)Paramat
2017-03-17Give CSM access to use `core.colorize()` (#5113)red-001
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-15lua_api: Document minetest.features (#5311)SmallJoker
2017-03-14Add disclaimer to client_lua_api.txt (#5391)rubenwardy
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `get_node` and `get_node_or_nil`red-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13GUI: Allow texture packs to customize the progress bar (#5368)kilbith
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-03-04Add minetest.spawn_falling_node(pos) (#5339)zaoqi
2017-03-04FormSpec: Add position and anchor elements (#5284)adelcoding1
2017-02-20Fix the documentation for `minetest.is_yes` (#5276)red-001
2017-02-10Correct lua_api.txt docs related to meta (#5198)rubenwardy
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-02-04Add per-stack descriptions using ItemStack Metadatarubenwardy
2017-02-04Add ItemStack key-value meta storagerubenwardy
2017-01-30Add multiply texture modifiersapier
2017-01-28from_table: Fix crash for missing inventory or fieldSmallJoker
2017-01-28Make entity on_punch have same signature and behaviour as player on_punchsapier