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find_nodes_in_area
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Author
2017-04-27
Allow scripts to get the client protocol version in non-debug builds. (#5649)
red-001
2017-04-27
Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' do...
Bluebird
2017-04-26
Tiny documentation fix. (#5659)
Bluebird
2017-04-23
Player data to Database (#5475)
Loïc Blot
2017-04-22
Sneak glitch: Set default to false
paramat
2017-04-22
Add on_flood() callback.
Auke Kok
2017-04-21
Soft node overlay (#5186)
Dániel Juhász
2017-04-20
Light update for map blocks
Dániel Juhász
2017-04-19
Tools: Fix tool digging speed limit
Hybrid Dog
2017-04-17
Sneak: Add option for old move code
paramat
2017-04-15
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-14
[CSM] Add function to set minimap shape (#5569)
bigfoot547
2017-04-13
Add documentation for map block format 27 (#5576)
Dániel Juhász
2017-04-12
[CSM] Fix localplayer documentation (#5557)
Vincent Glize
2017-04-08
LocalPlayer api lua
Vincent Glize
2017-04-08
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
Document that write_json will error on unserializable types. (#5539)
raymoo
2017-04-08
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-06
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
[CSM] Add support for positional audio. (#5516)
red-001
2017-04-04
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-01
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-03-30
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-28
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
[CSM] Fix errors in and improve the CSM documentation. (#5467)
red-001
2017-03-22
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-20
Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)
Paramat
2017-03-17
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-16
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-15
lua_api: Document minetest.features (#5311)
SmallJoker
2017-03-14
Add disclaimer to client_lua_api.txt (#5391)
rubenwardy
2017-03-13
Add `get_wielded_item`
red-001
2017-03-13
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
GUI: Allow texture packs to customize the progress bar (#5368)
kilbith
2017-03-11
Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-04
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
FormSpec: Add position and anchor elements (#5284)
adelcoding1
2017-02-20
Fix the documentation for `minetest.is_yes` (#5276)
red-001
2017-02-10
Correct lua_api.txt docs related to meta (#5198)
rubenwardy
2017-02-08
Add ModMetadata API (#5131)
Loïc Blot
2017-02-04
Add per-stack descriptions using ItemStack Metadata
rubenwardy
2017-02-04
Add ItemStack key-value meta storage
rubenwardy
2017-01-30
Add multiply texture modifier
sapier
2017-01-28
from_table: Fix crash for missing inventory or field
SmallJoker
2017-01-28
Make entity on_punch have same signature and behaviour as player on_punch
sapier
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