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path: root/doc/lua_api.txt
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2013-11-27Rollback fixes and get_node_actionsShadowNinja
2013-11-24Bump version to 0.4.80.4.8kwolekr
2013-11-16Fix invalid listname and listsize not handled correctly in set_sizesapier
2013-11-10Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier
2013-11-08Fix typo in lua_api.txtPilzAdam
2013-11-07Add wrapper for minetest.rotate_and_place.4Evergreen4
2013-11-06Add 6d facedir rotation prediction routineVanessa Ezekowitz
2013-11-03Reworked formspecs and kahrl's hexcolor parserBlockMen
2013-11-02Add basic protection support to builtinShadowNinja
2013-11-01Add a callback: minetest.register_on_craft(itemstack, player,Novatux
old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2013-10-17Remove vector metatable settingShadowNinja
This not only makes the vector functions faster, but also makes them more consistent with other functions.
2013-10-16Add tool callbackNovatux
2013-10-14Add support for parameter 'visual_scale' for drawtypes 'signlike' and ↵Sokomine
'torchlike' like used for drawtype 'plantlike'
2013-09-28Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam
2013-09-28Allow to manually specify param2 in minetest.item_place() and return successPilzAdam
2013-09-20Add option to scale image to percentage valuesBlockMen
2013-09-17Fix comments about length of server stepShadowNinja
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step from 0.05s to 0.1s
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-09-10Allow non-string arguments for minetest.is_yes()PilzAdam
2013-09-10Add Settings interface for LuaPilzAdam
2013-09-08Add minetest.get_gametime() API function, that returns the number of seconds ↵Novatux
since the world was created.
2013-09-05Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam
2013-09-02Add minetest.parse_json, engine.parse_jsonKahrl
2013-08-17Add translation for main menusapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-15Fix documentation about colors in formspecSfan5
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-14Fix typosPilzAdam
2013-08-13Add support for entities to automatic face movement directionsapier
2013-08-11Decoration: Fix schematic probability mess with new MTS file versionkwolekr
2013-08-06Add support for different drowning damage and allow drowning in other nodetypesBlockMen
2013-08-04Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola
2013-08-03Add replacements to schematicsPilzAdam
2013-07-30Add support for setting stepheight for entitiessapier
2013-07-28Better snow fall, finite liquid transform, leveled nodes apiproller
2013-07-27Weather supportproller
2013-07-24Add support of pressed_texture of image_buttonBlockMen
Fix params number Add pressed texture name Fix string def Fix syntax error
2013-07-24added (optional) support for 6d facedir in dir_to_facedir and added ↵hdastwb
facedir_to_dir
2013-07-22Add port to favorites if not 30000sapier
Major modmgr overhaul Add missing formspec checkbox doc
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-07-20Add liquid_range to nodedefPilzAdam
2013-07-20Make range of tools configureablePilzAdam
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-07-11Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl
2013-07-08Remove note in lua-api.txt that there are no vector helper functionsPilzAdam
2013-07-07Fix many formspec menu bugssapier
2013-07-07Add vector helpersShadowNinja
2013-07-06Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan5
2013-07-02Replace C++ mainmenu by formspec powered onesapier
2013-07-01Decoration: Add schematic rotation supportkwolekr
2013-06-29LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵kwolekr
light and liquid updates