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path: root/doc/lua_api.txt
AgeCommit message (Expand)Author
2017-03-28Add functions to strip color information. (#5472)Diego Martínez
2017-03-20Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)Paramat
2017-03-15lua_api: Document minetest.features (#5311)SmallJoker
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-03-04Add minetest.spawn_falling_node(pos) (#5339)zaoqi
2017-03-04FormSpec: Add position and anchor elements (#5284)adelcoding1
2017-02-20Fix the documentation for `minetest.is_yes` (#5276)red-001
2017-02-10Correct lua_api.txt docs related to meta (#5198)rubenwardy
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-02-04Add per-stack descriptions using ItemStack Metadatarubenwardy
2017-02-04Add ItemStack key-value meta storagerubenwardy
2017-01-30Add multiply texture modifiersapier
2017-01-28from_table: Fix crash for missing inventory or fieldSmallJoker
2017-01-28Make entity on_punch have same signature and behaviour as player on_punchsapier
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-23core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok
2017-01-23Vector: Add vector.sort(a, b): return box edgesAuke Kok
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-21Add Entity get_texture_mod() to Lua APIsapier
2017-01-20Add chatcommand unregister and override API (#5076)Elijah Duffy
2017-01-18Add particle animation, glowsfan5
2017-01-18Add minetest.player_exists() (#5064)rubenwardy
2017-01-16Rename ObjectRef methods to be consistent and predictablerubenwardy
2017-01-09Add staticdata parameter to add_entity (#5009)Rui
2017-01-05lua_api.txt: Add registered_chatcommands to global tablesLNJ
2017-01-04Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy
2017-01-02Add 2D sheet animation for nodessfan5
2017-01-02Added "[sheet" to the texture special commands.Luke Puchner-Hardman
2016-12-26Various anticheat improvementssfan5
2016-12-22Bump version to 0.4.150.4.15sfan5
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
2016-12-02Fix incorrect docs about minetest.hud_replace_builtin (#4833)Amaz
2016-12-02Very small documentation fix. (#4830)Bluebird
2016-12-01Lua_api.txt: Clarify use of looping soundsparamat
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-18Particles: Make attached particle spawners respect the parent's yaworwell96
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-15Lua_api.txt: Naming convention for custom item/entity fieldsWuzzy
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest31
2016-11-12Nodeupdate: Remove documentation in lua_api.txtparamat
2016-11-02Add minetest.get_server_uptime() function to Lua API (#4702)Brandon
2016-10-31Add version APIShadowNinja
2016-10-31Lua voxelmanip: Add optional buffer param for 'get param2 data'paramat
2016-10-27Document item use callbacks (#4668)raymoo
2016-10-21Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting'paramat
2016-10-17Builtin: Add vector.floor helper functionrubenwardy