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path: root/doc/lua_api.txt
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2012-07-23Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola
2012-07-23Describe node definition fields better in lua_api.txtPerttu Ahola
2012-07-23Update lua_api.txt a bitPerttu Ahola
2012-07-23Implement node timersdarkrose
2012-07-22Formspec button_exit[] and image_button_exit[]Perttu Ahola
2012-07-22Doc updates for formspecdarkrose
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Update Lua API documentation to include minetest.get_modnames()Matthew I
2012-07-21BITCH, THIS IS 0.4.0.0.4.0Perttu Ahola
2012-07-21Add minetest.get_craft_recipe()darkrose
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Add pointed_thing to lua_api.txtPerttu Ahola
2012-06-17Explain node boxes in lua_api.txtPerttu Ahola
2012-06-16Mention node drawtypes in lua_api.txtPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-10Add some missing object properties to doc/lua_api.txtPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-07Add minetest.serialize() and minetest.deserialize()Perttu Ahola
2012-06-06Allow groups in crafting recipesPerttu Ahola
2012-06-06Fix small errors in lua_api.txtPerttu Ahola
2012-06-05Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola
after_destruct for quick skipping when a node does not have them
2012-06-05place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola
2012-06-03Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose
empty in minimal game
2012-06-03Add can_dig callbackdarkrose
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola
values in formspec
2012-06-03Reshape inventory menu codePerttu Ahola
2012-06-03Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵Perttu Ahola
a string to aid better inter-object compatibility of code that assumes objects to be players
2012-06-03Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola
2012-06-03minetest.get_craft_resultPerttu Ahola
2012-06-03NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola
2012-06-03on_metadata_inventory_{move,offer,take}Perttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03Random node metadata thingsPerttu Ahola
2012-06-03Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola
2012-06-03Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola
2012-05-21Add support for putting modpacks directly into mod directoriesPerttu Ahola
2012-04-14Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola
2012-04-09Support static_spawnpoint settingPerttu Ahola
2012-04-09Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola
2012-04-08Add minimal documentation about the $world/game/ additionPerttu Ahola
2012-04-08minetest.get_node_group(name, group)Perttu Ahola
2012-04-08EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola
2012-04-07Improve doc/lua_api.txtPerttu Ahola
2012-04-07PerlinNoise for Lua.Sergey Gilfanov
2012-04-06Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola
2012-04-01Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola
compatibility
2012-04-01Remplement and improve /setting in Lua, now called /setPerttu Ahola
2012-03-31Improve /grant and /revoke output, add /auth_reloadPerttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-31Fix doc/lua_api.txtPerttu Ahola