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path: root/doc/lua_api.txt
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2012-11-25Allow the LUA API to set animations to meshes as well as the animation ↵MirceaKitsune
speed. Also update animations only when needed. Support for animation blending, though for some reason it doesn't work. Don't enable animation transitions by default for many reaosons Object property to store individual bone positions. LUA can specify a bone name followed by a bone position. No functionality yet. Bone rotation to be added in the following commit Same system for bone rotation, plus a few other things I missed
2012-11-25Get the mesh working through the memory cache properly. Most credit goes to ↵MirceaKitsune
celeron55 for the help on this code Get the texture from memory as well Add .x to the list of supported formats Update LUA API documentation
2012-11-08Adding background to FormspecRealBadAngel
2012-11-03Merge pull request #243 from xyzz/liquid_renewablePilzAdam
Add liquid_renewable property, allow non-renewable liquids.
2012-11-01Add falling_node to special groups in lua-api.txtPilzAdam
2012-09-09Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ↵Perttu Ahola
of any explosives
2012-09-09Add dtime_s to entity activationPerttu Ahola
2012-09-09Fix ObjectRef:punch()Perttu Ahola
2012-09-07Add liquid_renewable property.Ilya Zhuravlev
2012-09-02Add overridable function for handling dropped items from nodesPerttu Ahola
2012-09-01Add bouncy node groupPerttu Ahola
2012-09-01Add disable_jump and fall_damage_add_percent node groupsPerttu Ahola
2012-09-01Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev
2012-08-12Add ban management routines to Lua APIMatthew I
Those functions are: * minetest.get_ban_list() * minetest.get_ban_description(ip_or_name) * minetest.ban_player(name) * minetest.unban_player_or_ip(ip_or_name)
2012-08-12Extend Lua API in order to implement chat commandsMatthew I
minetest.get_server_status() minetest.request_shutdown() EnvRef:clear_objects()
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-26Working group-shapeless and multigroup recipesPerttu Ahola
2012-07-25Add special return value -1 to inventry callbacksPerttu Ahola
2012-07-25Improve inventory callbacks a bitPerttu Ahola
2012-07-25Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-07-23Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola
2012-07-23Describe node definition fields better in lua_api.txtPerttu Ahola
2012-07-23Update lua_api.txt a bitPerttu Ahola
2012-07-23Implement node timersdarkrose
2012-07-22Formspec button_exit[] and image_button_exit[]Perttu Ahola
2012-07-22Doc updates for formspecdarkrose
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Update Lua API documentation to include minetest.get_modnames()Matthew I
2012-07-21BITCH, THIS IS 0.4.0.0.4.0Perttu Ahola
2012-07-21Add minetest.get_craft_recipe()darkrose
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Add pointed_thing to lua_api.txtPerttu Ahola
2012-06-17Explain node boxes in lua_api.txtPerttu Ahola
2012-06-16Mention node drawtypes in lua_api.txtPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-10Add some missing object properties to doc/lua_api.txtPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-07Add minetest.serialize() and minetest.deserialize()Perttu Ahola
2012-06-06Allow groups in crafting recipesPerttu Ahola
2012-06-06Fix small errors in lua_api.txtPerttu Ahola
2012-06-05Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola
after_destruct for quick skipping when a node does not have them
2012-06-05place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola
2012-06-03Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose
empty in minimal game
2012-06-03Add can_dig callbackdarkrose
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola
values in formspec
2012-06-03Reshape inventory menu codePerttu Ahola
2012-06-03Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵Perttu Ahola
a string to aid better inter-object compatibility of code that assumes objects to be players
2012-06-03Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola
2012-06-03minetest.get_craft_resultPerttu Ahola