Age | Commit message (Collapse) | Author |
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speed. Also update animations only when needed.
Support for animation blending, though for some reason it doesn't work.
Don't enable animation transitions by default for many reaosons
Object property to store individual bone positions. LUA can specify a bone name followed by a bone position. No functionality yet. Bone rotation to be added in the following commit
Same system for bone rotation, plus a few other things I missed
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celeron55 for the help on this code
Get the texture from memory as well
Add .x to the list of supported formats
Update LUA API documentation
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Add liquid_renewable property, allow non-renewable liquids.
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of any explosives
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Those functions are:
* minetest.get_ban_list()
* minetest.get_ban_description(ip_or_name)
* minetest.ban_player(name)
* minetest.unban_player_or_ip(ip_or_name)
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minetest.get_server_status()
minetest.request_shutdown()
EnvRef:clear_objects()
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after_destruct for quick skipping when a node does not have them
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empty in minimal game
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values in formspec
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a string to aid better inter-object compatibility of code that assumes objects to be players
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