Age | Commit message (Expand) | Author |
---|---|---|
2014-04-16 | Fix invalid liquid lighting. | RealBadAngel |
2014-03-21 | Normal maps generation on the fly. | RealBadAngel |
2013-12-09 | Optimize shaders code. Add settings at compile time. | RealBadAngel |
2013-12-08 | Fix shaders on some GPUs | Novatux |
2013-12-03 | Shaders rework. | RealBadAngel |
2013-08-04 | Fix texture bumpmapping on some GPUs | Zeg9 |
2013-07-04 | Add texture bumpmapping feature. | RealBadAngel |
2013-04-27 | Actually fix shader3 alpha this time | kwolekr |
2013-04-25 | Transform alpha channel as well in shader | kwolekr |
2013-04-23 | Add option to use texture alpha channel | kwolekr |
2013-03-17 | Fix new_style_water | PilzAdam |
2012-12-02 | Tweak shader randomly a bit | Perttu Ahola |
2012-12-02 | Handle day-night transition in shader and make light sources brighter when sh... | Perttu Ahola |
2012-12-02 | Remove accidental vim swap file | Perttu Ahola |
2012-12-02 | Implement a global shader parameter passing system and useful shaders | Perttu Ahola |
2012-12-02 | ShaderSource and silly example shaders | Kahrl |