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minetest.git
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find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
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wield_animation
lizzy's patches for luanti
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shaders
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nodes_shader
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opengl_vertex.glsl
Age
Commit message (
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Author
2015-08-20
Remove use of engine sent texture tiling flags - theyre no longer needed
RealBadAngel
2015-07-16
Fix relief mapping issues
RealBadAngel
2015-07-02
Shaders fixes and cleanup relief mapping code.
RealBadAngel
2015-06-21
Remove textures vertical offset. Fix for area enabling parallax.
RealBadAngel
2015-06-14
Automated whitespace error fix for last commit
est31
2015-06-14
Improved parallax mapping. Generate heightmaps on the fly.
RealBadAngel
2015-01-16
Optimize bumpmapping mathematics
Loic Blot
2015-01-16
Revert "Optimize bumpmapping mathematics"
Craig Robbins
2015-01-15
Optimize bumpmapping mathematics
Loic Blot
2014-12-07
Restore finalColorBlend implementation in shaders.
RealBadAngel
2014-08-16
Let lighting be done only CPU side. Remove finalColorBlend implementation fro...
RealBadAngel
2014-08-14
Make faces shading correct for all possible modes.
RealBadAngel
2014-07-07
Faces shading fixes
RealBadAngel
2014-06-17
Improved faces shading with and without shaders.
RealBadAngel
2014-06-15
Unite nodes shaders.
RealBadAngel