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2017-06-02Remove “inf” argument from shutdown command help (#5880)Wuzzy
2017-05-28Added missing levels to logging menu (#5836)Nathan Salapat
* Added missing levels to logging menu Added none and error options to the debug_log_level in the advance settings.
2017-05-24Add formspec escaping to subgame list in create world dialog (#5808)rubenwardy
2017-05-21[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge
2017-05-21Menu: Merge singleplayer and server tabs (#5627)Elijah Duffy
Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
2017-05-20Add /clearinv chat command (#4994)Elijah Duffy
Allow players to clear their own inventory or that of another player with /clearinv command. server privilege is required to clear another player's inventory, no privileges are required to clear your own inventory.'
2017-05-19Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker
2017-05-17Builtin: Fix subgame mod selection (#5367)SmallJoker
2017-05-16CSM: Document forgotten functionsSmallJoker
2017-05-15Add option to use neither node highlighting nor outliningezhh
2017-05-10Menu: Fix starting a server if the server address is an empty string. (#5742)red-001
Minetest uses an empty string internal to signal that a server should be started.
2017-05-09minetest.deserialize: Throw error when argument not string (#5738)SmallJoker
2017-05-09Android: Fix crash while loading main menu (#5736)red-001
Broken by 43d1f37
2017-05-09Move Pilzadam to previous developers. (#5735)Auke Kok
2017-05-06Use a settings object for the main settingsShadowNinja
This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
2017-05-06Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy
2017-05-06[CSM] add `on_item_use` (#5544)red-001
2017-05-05Save minetest screen width/height options when modified (#5683)Loïc Blot
* Save minetest screen width/height options when modified * Add autosave_screensize setting (default true) * Fix @SmallJoker comments
2017-04-29[CSM] Add event on_place_node API lua (#5548)Vincent Glize
* [CSM] Add event on_place_node API lua
2017-04-25Footsteps without view bobbing (#5645)Louis Pearson
* Remove redundant view_bobbing setting Also fixes bug where disabling view_bobbing disables footstep sounds. * Removes redundant view_bobbing setting Setting view_bobbing amount to 0 is now the only way to turn view_bobbing on and off. Also fixed a bug where footstep sounds would not play when view_bobbing was disabled.
2017-04-23Player data to Database (#5475)Loïc Blot
* Player data to Database Add player data into databases (SQLite3 & PG only) PostgreSQL & SQLite: better POO Design for databases Add --migrate-players argument to server + deprecation warning * Remove players directory if empty
2017-04-22Add /fixlight chat commandDániel Juhász
2017-04-19Conf.example: Move some lines to minetest.conf.example.extraparamat
Some information in conf.example cannot be generated from settingtypes.txt, moving it to a new file makes generating conf.example while preserving that information easier. Regenerate conf.example from settingtypes.txt.
2017-04-19Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu
Avoids crash caused when 'pointed thing -under' and '-above' are not face-neighbours, for example in the case of pointing to the top half of a door.
2017-04-17MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock ↵Perttu Ahola
copying done in the main thread Cache size is configurable by the meshgen_block_cache_size (default 20 MB). New profiler stats: - MeshUpdateQueue MapBlock cache hit % - MeshUpdateQueue MapBlock cache size kB Removes one type of stutter that was seen on the client when received MapBlocks were being handled. (the "MeshMakeData::fill" stutter) Kind of related to at least #5239 Originally preceded by these commits, now includes them: - Move the mesh generator thread into src/mesh_generator_thread.{cpp,h} - mesh_generator_thread.cpp: Update code style - MeshUpdateThread: Modify interface to house a different implementation: Actual functionality will be changed by next commits. - MeshMakeData: Add fillBlockData() interface (so that caller can fill in stuff from eg. a MapBlock cache)
2017-04-15Implement delayed server shutdown with cancelation (#4664)Loïc Blot
2017-04-11[CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)red-001
2017-04-10[CSM] Use more gettext (#5553)red-001
2017-04-10[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)red-001
2017-04-09Hard-coded undersampling.number Zero
Adds uniform undersampling for the 3D rendered scene. GUI elements are not undersampled, resulting in better playability for users with low-performance platforms with readable fonts and formspecs. The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels which translates into a resolution reduction of x4, x9 or x16, and is significant.
2017-04-08Hardware coloring for itemstacksDániel Juhász
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge.
2017-04-08Move chat command handling code from C++ to Lua (#5528)red-001
2017-04-08[CSM] Add event on_connect player API lua (#5540)Vincent Glize
* Add event on_connect player API lua
2017-04-07Settings: Update documentation (#5534)SmallJoker
Now documented (sorted a-z): enable_console enable_particles creative_mode hud_scaling inventory_image_hack keymap_console keymap_zoom shader_path view_bobbing
2017-04-06Add Joystick type detection and Xbox controller supportrubenwardy
* Add joystick type detection (with joystick_type setting to override it) * Fix multiple joysticks from interfering with each other by only reading from one (add joystick_id setting) * Add support for Xbox controllers
2017-04-06Expose vector helpers to CSMLoic Blot
2017-04-05Mapgen documentation: Add descriptions to noise parametersparamat
Shorten 'readable names'. Add a new advanced settings menu section for Biome API noises. Various minor edits and improvements.
2017-04-03Cavegen/Mgv5/Mgv7: Add optional giant cavernsparamat
Add to MapgenBasic for use by multiple mapgens. Add to mgv5 and mgv7, enabled by default. Similar to mgvalleys caverns but half the scale. Parameters for upper y limit, distance caverns taper to full size, and noise threshold (full cavern size). As with mgvalleys caverns are generated first and classic caves are disabled in any mapchunk containing a cavern, to avoid excessive spreading volumes of liquids. This also avoids floating blobs of liquid where a large classic cave has overgenerated out into a neighbouring previously-generated mapchunk.
2017-04-02minetest.after(): simplify further, pause in singleplayer (#5500)Auke Kok
Using the `dtime` value entirely, this will stop the clock if the game is paused in singleplayer. Since most of the clocks were fixed a long time ago, this should again be safe to use.
2017-04-01First commit for fine pointed (#5485)MarkuBu
2017-03-28Add functions to strip color information. (#5472)Diego Martínez
2017-03-28Fix a type bug in colorize functionLoïc Blot
This bug was introduced by dd2f1d7551bfd70357ad4f3fb180704194272147 and reported by @kilbith
2017-03-27Map generation limit: Make per-worldparamat
The setting limits map generation but affects nothing else. Add 'mapgen_limit' to global mapgen parameters. Move 'blockpos_over_mapgen_limit()' to the only place it is called from: map.cpp. Allow teleportation to any part of the world even if over the set mapgen limit. Simplify the reading of this limit in mgvalleys. Remove the 'map_generation_limit' setting.
2017-03-26Change command prefix to "." and add "help" command.red-001
2017-03-26Add mesh generation delaynumber Zero
2017-03-24Typo fixLoïc Blot
2017-03-24Add multiline support to colorize. (#5444)red-001
2017-03-19Block access to the `io` libraryred-001
2017-03-17Give CSM access to use `core.colorize()` (#5113)red-001
2017-03-15Fix two nul deref if digging unknown nodes. (#5398)Auke Kok
Introduced by d785456b3fa35faf47cb972fde9e8668382c5e22 (#5162)