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AgeCommit message (Collapse)Author
2014-07-12Remove indev mapgenproller
2014-07-12Remove math mapgenproller
2014-06-29Add support for Android 2.3+sapier
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
2014-06-22Fix menu crash due to lack of favourites listsapier
2014-06-22Support for scalable font and gui elementssapier
Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-19Fix broken serverdescription in multiplayer tabsapier
2014-06-18Fix bounding rect for formspec elements label vertlabel and checkboxessapier
2014-06-14Fix regression main_menu_script setting not working any longersapier
2014-06-14Fix regression dirt texture not beeing default in non cloud menusapier
2014-06-12Add support for exiting formspecs by doubleclicking outsidesapier
2014-06-10New feature: drop a item instead a stack while...Lord89James
sneaking
2014-06-08Allow custom liquids to have dropssfan5
2014-06-04Re-add missing shaders setting. (Generate normalmaps)RealBadAngel
2014-05-28Add success and output return values to chat commandsShadowNinja
2014-05-26Add item eat callbackrubenwardy
2014-05-24Sort commands and privs alphabetically in '/help'.Diego Martinez
Also make a stray variable local.
2014-05-24Rework dumping functionsShadowNinja
Changes: * Add comments to explain the dumping code * Add support for dumping values of any type (as '<' <type> '>') * Add support for tables as keys in dump2() * Make dump2() return it's result (like dump()) rather than printing it * Simplify and optimize function serialization via serialize()
2014-05-24Fix a bunch of small bugs due to mainmenu cleanupsapier
Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
2014-05-23Item entity stacks merge on the ground.RealBadAngel
Add TTL to item entities.
2014-05-17Fix singleplayer dialogs missing game customizationsapier
2014-05-16Add formspec toolkit and refactor mainmenu to use itsapier
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
2014-05-11Fix old client showing duplicated health bar on new serversapier
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2014-05-10Fix healthbar not beeing hidden on disabled damagesapier
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-04-29Fix usage of deprecated functions in builtinsapier
2014-04-29Add proper lua api deprecated handlingsapier
2014-04-27Add support for function serialization to minetest.serializeShadowNinja
2014-04-27Remove dependency on marshal and many other async changesShadowNinja
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
2014-04-24Revert "Add backtrace to error function"ShadowNinja
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1. This caused duplicate tracebacks and tracebacks when unwanted. It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback(). Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-18Remove liquid_finite and weatherproller
2014-04-13Add checks for nil in minetest.afterShadowNinja
2014-04-11Fix crash when teleporting near unknown nodeBlockMen
2014-03-22Fix "ghost stacks" created when a player clicks an item on the ground:Novatux
since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues
2014-03-21Normal maps generation on the fly.RealBadAngel
Parallax mapping with slope information. Overriding normal maps.
2014-03-11Fix error when calling minetest.node_punch without a pointed_thingShadowNinja
2014-03-05Replace pause and message menu by formspec onessapier
2014-02-27Remove "Server -!- " prefix from player messagesShadowNinja
2014-02-05Add the option to bind to a specific addressShadowNinja
2014-02-03Escape texture pack namesShadowNinja
2014-02-03Add minetest.kick_player(name, reason)sapier
2014-01-24Fix error on mod download failureShadowNinja
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja
2014-01-21Add pointed_thing to minetest.register_on_placenodeShadowNinja
As suggested by qwrwed.
2014-01-19Fix minetest.rotate_and_place() calling on_rightclick() with nil/random ↵PilzAdam
param for node
2014-01-18Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga
Fixed lua error when none of the worlds or servers selected are and connect, delete or configure buttons used.
2014-01-13Fix spelling of "attempt"ShadowNinja
2014-01-13Add minetest.override_itemShadowNinja
2014-01-13Add formspec tableKahrl