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2017-10-09Formspec: textarea with scrollbar improvementsadrido
Increase scrollrate depending on fontsize Scroll on mousewheel Allow scrolling and marking text on non writable textareas Update lua api about readonly mode Show scrollbar if text overflows
2017-10-07Do not grant all privs to the admin - changes game behavior (#6460)lhofhansl
* Do not grant all privs to admins. * Default give_to_admin to give_to_singleplayer
2017-10-07Add setting for near plane distance. (#6395)Rob Blanckaert
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
2017-10-06settingtypes.txt: Update zoom description (#6443)James Alexander Stevenson
2017-10-02[CSM] Add callback on open inventory (#5793)Vincent Glize
2017-09-26Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA7
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26Implement mod communication channels (#6351)Loïc Blot
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
2017-09-21Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA7
* Set placer to nil instead of a non-functional one This requires nil checks in core.rotate_node and core.rotate_and_place.
2017-09-17Biome API: Revert biomes, decos, ores being relative to water levelparamat
Feature is unnecessary and would greatly complicate future development, it would also make 'get biome at pos' extremely complex. Mgv7: Revert option to repeat surface biomes in floatlands, which depended on the above.
2017-09-16Fix Rotate Node Placement (#6424)tenplus1
This properly checks for creative mode or privilege when using fixed rotate_node() function.
2017-09-16Correct tooltip_append_itemstring terminology (#6421)DTA7
2017-09-15Add setting to display the itemstring after the tooltip in the inventory. ↵DTA7
(#6413) * Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15Customizeable max breath for players (#6411)SmallJoker
* Customizeable maximal breath for players
2017-09-13Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat
2017-09-12Network: Remove large parts of deprecated legacy code (#6404)SmallJoker
Also remove the setting 'send_pre_v25_init' Keep old enum entries for obsolete commands
2017-09-12Fix core.wrap_text and make its behaviour consistent with the docssfan5
Code based on initial implementation by @dsohler.
2017-09-11Allow the join/leave message to be overridden by mods.red-001
2017-09-11Fix dropped item look (#6370)you
* Abort set_item when it does nothing * Do not adjust dropped item size linearly Instead use cube root because the item count is proportional to the volume, not to the length. * Make the item rotate slower when it's bigger Bigger items chafe more on the ground, so they can't rotate as fast as small ones * Fix items flying in air
2017-09-08Fix crash on revocation of removed privilegerubenwardy
2017-09-09Server: Calculate maximal total block sends dynamically (#6393)SmallJoker
The block sends per client is 1/2 when reaching the maximal player count.
2017-09-08Prevent /spawnentity from spawning unknown entity (#6388)Wuzzy
2017-09-05Remove DSTACK keybind setting (#6378)Rui
2017-09-04Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot
* Implement minetest.register_on_userlimit_check This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP Only one mod needs to permit it. Move core part for builtin privileges checks to builtin
2017-09-04World start time: Add setting for this, default unchangedparamat
2017-09-02Remove 3D noise from getSteps function (#6360)Vaughan Lapsley
2017-08-30Remove nodeupdate and nodeupdate_singleRui
2017-08-30Zoom: Move enabling zoom to a new player object propertyparamat
Default enabled for no change in default behaviour. Remove 'zoom' privilege.
2017-08-29Formspec: Add options to set background color and opacity (fullscreen mode + ↵Loïc Blot
default mode) (#5493) * Formspec: Add options to set background color and opacity (fullscreen mode) * Enhance previous comment: Set formspec background when regenerate UI. * This permit to do the calcul only at regen and override it with bgcolor tag * Add a setting for default background color into formspec, separated from fullscreen * Add a little performance gain on formspecs using a const ref instead of copying formspec string
2017-08-29Fix mistake when calling on_priv_grant/revoke, and document them (#6341)rubenwardy
2017-08-28Advanced settings: Make 'controls', 'graphics', 'sound' more accessibleparamat
Move client 'controls', 'graphics' and 'sound' into the first level to be immediately visible to players who may not realise these come under 'client'. These are the settings that new players or players on a server are likely to want to access while not having understanding of what comes under 'client'. Leave client 'network' and 'advanced' under 'client' as these are more advanced. Move 'show entity selection boxes' from the bizarre location in 'client'>'network' to 'graphics'>'in game'>'advanced'.
2017-08-27Lua API: Add function to deregister single biomes (#5445)zeuner
2017-08-26Add '@n' escape sequences and some documentation on translated strings.Nathanaël Courant
2017-08-26Add on_grant and on_revoke callbacks (#4713)rubenwardy
* Add register_on_priv_grant/revoke, and on_grant/revoke to privs. Call from /grant and /revoke * Call on_grant and on_revoke callbacks from set_privs
2017-08-26Check item_drop amount clientside (#6242)rubenwardy
2017-08-24Builtin item: Tidy up (#4370)SmallJoker
New code structure Use setting movement_gravity Reset age on merge Set merge radius to 1.0m
2017-08-24Add clientside translations.Ekdohibs
2017-08-24Safe digging and placing (#6127)Ben Deutsch
* Setting: Safe digging and placing * New setting 'safe_dig_and_place' under Controls * If set, digging and placing will not auto-repeat * Releasing buttons unblocks the respective action again * Useful for inexperienced users in creative mode where default repeat times may be too short * Safe placing (right click repetition) does not need a guarding flag * Added new setting to minetest.conf.example
2017-08-23Respect object property hp_max field for players (#6287)SmallJoker
* Respect object property hp_max field for players This allows modders to configure the maximal HP per player * Statbars: Downscale bar to full 20 HP when exceeding this value Add default max HP for players and breath constants to builtin Document the constants * Rename PLAYER_MAX_HP -> PLAYER_MAX_HP_DEFAULT
2017-08-18Make world creation menu automatically generate a random world name (#6257)lisacvuk
* Make world creation menu automatically generate a name. * Name is now initialy empty, and generated if player tries to create a world without a name.
2017-08-17Reduce dedicated server step to 0.09 (#6252)Loïc Blot
Minetest performance improvement has been huge since months, server step reduction will permit to handle client events a little bit faster without too many penalty costs due to core engine
2017-08-17New lighting curve (#5279)Vitaliy
* New lighting curve * Make polynomial lighting curve * Update default lighting settings
2017-08-14Advanced settings: Re-organise mapgen settings for ease of useparamat
Add a comment about the auto-generated minetest.conf.example possibly appearing in the bin folder.
2017-08-14Make dropped items colorableDániel Juhász
2017-08-13Add slippery group for nodes (players/items slide)Wuzzy
2017-08-13Add short description for disabled texture packsWuzzy
2017-08-13Change “Use” key name to “Special”TeTpaAka
2017-08-12Remove cloud_height settingBen Deutsch
With the cloud API, the cloud_height setting has become obsolete and replaceable by a mod. It, and supporting code, can be removed.
2017-08-12Abort if static_spawnpoint is an invalid setting instead of just giving an ↵Hybrid Dog
error log
2017-08-09Update credits (#6228)Zeno-
2017-07-30Make direct item selection keys freely bindableWuzzy