aboutsummaryrefslogtreecommitdiff
path: root/builtin
AgeCommit message (Collapse)Author
2020-04-22minetest.serialize: Reversible number serialization (#9722)HybridDog
* minetest.serialize: Reversible number to string conversion The %a format is not supported in Lua 5.1. This commit also adds two tests for number serialization.
2020-04-13Add default stack size setting (#8873)SmallJoker
New setting "default_stack_max" to alter the default stack sizes of all items when desired. Co-authored-by: Pascal Abresch <nep@packageloss.eu>
2020-04-12Fix delayed error message in start game tabrubenwardy
2020-04-08Allow to select en as language in settings menu (#9604)DS
fixes #9599
2020-04-06Allow relative directories for `screenshot_path`, tweak default path (#9122)Hugo Locurcio
This will likely be more intuitive for users and should play better with sandboxed distributions such as Flatpak. In addition, the screenshot directory will now be created if it doesn't exist already.
2020-04-06Add allowed_mapgens option in game.conf. (#9263)Wren Turkal
The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
2020-04-05Update credits for 5.2.0 (#9593)rubenwardy
2020-04-04Builtin: Make item entities glow less (#9594)sfan5
minor adjustment to #9200
2020-03-28Ignore near_plane setting on non-Android platforms (#8749)ANAND
Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high.
2020-03-20Add comments for translators (#9510)Wuzzy
* Add translator comments for "special" strings * Add translator comments for some "tricky" strings
2020-03-14Fix some chatcommands not returning a value (#9503)Wuzzy
2020-03-06Cleanup global namespace pollution in builtin (#9451)Wuzzy
2020-03-05Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan5
Also adds an unittest
2020-03-05Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵Wuzzy
nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list
2020-02-23Profiler: Fix wrong function name for entitiessfan5
2020-02-23Move core.get_connected_players() implementation to C++sfan5
Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147.
2020-02-22Falling nodes: Add support for facedir, colorfacedir, wallmounted, ↵Wuzzy
colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)
2020-02-16Builtin: Fix error by digging unknown nodesSmallJoker
2020-02-01Convert sound_play uses in builtin to ephemeralsfan5
2020-02-01Let node 'place' and 'dug' sounds be heard by other playerssfan5
2020-02-01Add table.shuffle (#8299)HybridDog
2020-01-24Update settingtypes.txt for new languagesrubenwardy
2020-01-18Add Lua unit tests to builtin using busted (#9184)rubenwardy
2020-01-04Add table.key_value_swap (#9248)HybridDog
2020-01-04Remove Mapgen V7 floatlands in preparation for new implementation (#9238)Paramat
Preserve the floatland flag of existing worlds, to be used again when the new implementation is added.
2019-12-24Fix item eat sound not played if last item (#9239)Wuzzy
2019-12-21Allow wave_heights up to two nodes. #9220Lars Hofhansl
2019-12-20/privs: Delimit output list of privs with commas (#9224)ANAND
2019-12-19Builtin: Make dropped light_source nodes glow (#9200)Wuzzy
2019-12-18Make core.item_place_node return position of placed node. (#7713)Bluebird
2019-12-16Correct documentation around minetest.item_placesfan5
The code that calls minetest.item_place_object was removed in 2013 in commit fc61c8809b9a1d47d9f117446764107a56cec956.
2019-12-07Fix luacheck errorsrubenwardy
2019-11-25Use a safer implementation of gsub in core.chat_format_message (#9133)ANAND
This search-and-replace implementation does not use Lua pattern-matching
2019-11-18Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat
Low-disruption first step towards removing the hardcoded cave liquid code. Since MT 5.0.0 cave liquids can be defined and located by biome definitions instead. In games that do not yet use biome definitions to define and locate cave liquids (MTGame does), lava will now appear below y = water_level - 256 instead of below 'lava depth' (usually y = -256). Therefore no change in most mapgens if using the default 'lava depth'.
2019-11-09Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)Paramat
Previously, the only way to disable the 3D noise tunnels was to set 'cave width' > 1.0, however doing so did not disable the very intensive noise calculations or the generation loop. All the other types of cave generation (randomwalk caves, caverns) can already be independently and completely disabled. This feature is now needed more because the small randomwalk caves are now available for use as an alternative to the 3D noise tunnels.
2019-11-08Randomwalk caves: Add parameters for number, proportion flooded. Allow small ↵Paramat
caves (#8928) Add mapgen parameters to set the range of the random number of randomwalk caves per mapchunk, and to set the proportion that are flooded with liquids. Default values are, for now, unchanged from the previous hardcoded values. Add parameters to allow small randomwalk caves Disabled by default for now as they have never been present in the non-mgv6 mapgens.
2019-11-05Improve documentation around banning (#9088)sfan5
* Fix ban chatcommand description * Correct ban API documentation
2019-11-03Formspec: add hypertext elementPierre-Yves Rollo
2019-11-02Builtin: Improve /clearobjects message (#9084)Alistair Findlay
2019-10-29Change some usages of "deprecated" to "obsolete" (#9062)random-geek
"Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use.
2019-10-25Add help texts for settings that lack one (#9007)Wuzzy
2019-10-24Improve light curve parameter limits and documentation (#9054)Paramat
Revert gamma upper limit to 3.0 because that was raised based on a misunderstanding and had no benefit. A sane upper limit is needed as players on a competitive server tend to use the maximum. Set gamma lower limit to 0.33 for consistency with 3.0. Set sane limits on alpha, beta, boost and enforce these in code to limit values entered in minetest.conf and to avoid easy cheating by editing settingtypes.txt. Improve documentation and 'readable' setting names. Clarify that gamma does not significantly affect natural night light. light.cpp: Various codestyle and comment improvements.
2019-10-14Settingtypes.txt: Various improvements (#9047)Paramat
2019-10-13Fix rotate_node to return the correct itemstack.Aaron Suen
All on_* hooks that return an itemstack are NOT guaranteed to modify and return the original stack. We cannot count on the behavior of the existing builtin definitions not to be overridden by game/mod logic.
2019-10-05Merge pull request #8166 from Warr1024/fix7020Warr1024
Fix (or workaround?) for 'Falling nodes with node inventory cause crash when unloaded'
2019-10-01All Settings: Set min limit for crtitical settings (#9000)Wuzzy
2019-09-29Allow grep-ing for on_grant and on_revoke (#8958)DS
Just two code comments are added.
2019-09-27All settings: Fix missing flags checkbox caused by 'possible flags' order ↵Muhammad Rifqi Priyo Susanto
(#8997) Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'. Also reorder mgcarpathian 'possible flags', but only for consistency.
2019-09-26Automatically enable depends of mods when enabling the mods in the world ↵HybridDog
config menu (#3473)
2019-09-22Rename "private messages" to "direct messages" (#8971)Hugo Locurcio
These messages can be read by server administrators, which makes them not actually private.