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2013-11-23Fix rename modpack button not working, fixes #1019Sfan5
2013-11-23Prevent enabling Shaders if Direct3D is usedSfan5
2013-11-21Fix usage of 'minetest' where 'engine' was intendedShadowNinja
2013-11-19Fix modmanager screenshot pathBlockMen
2013-11-17Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr
2013-11-17Replace print()s with minetest.log() in builtinPilzAdam
2013-11-10Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier
2013-11-09Add BlockMen to core dev listPilzAdam
2013-11-09Fix game buttons not beeing 48x48sapier
2013-11-09Fix crash updating gametype without gamesapier
2013-11-07Add wrapper for minetest.rotate_and_place.4Evergreen4
2013-11-06Don't assert scalars must be vectors.Cy
2013-11-06Fix orient_flags to be optional.Vanessa Ezekowitz
2013-11-06Add 6d facedir rotation prediction routineVanessa Ezekowitz
2013-11-05Add seed entry to world creation dialogkwolekr
2013-11-03Reworked formspecs and kahrl's hexcolor parserBlockMen
2013-11-02Add basic protection support to builtinShadowNinja
2013-11-02Move the sapling growing and grass adding/removing ABMs to LuaNovatux
2013-11-01Add my email address to the main menu creditsShadowNinja
2013-11-01Add more checks to vector functionsShadowNinja
2013-11-01Don't remove background of games in submenusBlockMen
2013-11-01Fixed ignoring of "diggable" property of nodes.0gb.us
2013-11-01Add a callback: minetest.register_on_craft(itemstack, player,Novatux
old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2013-11-01Made unknown nodes stop falling nodes properly and shorten linesShadowNinja
2013-11-01Move new core devs to the "Core Developpers" section of mainmenu.Novatux
2013-10-17Add sanity checks to vector functionsShadowNinja
2013-10-17Remove vector metatable settingShadowNinja
This not only makes the vector functions faster, but also makes them more consistent with other functions.
2013-10-16Add tool callbackNovatux
2013-10-16Fix minetest.facedir_to_dir when param2 is 5 or 7.Novatux
2013-10-01Optimized minetest.get_connected_players()fairiestoy
Instead of collecting all objects within a huge radius (which could be a big value), just register each player that connects and give back the current hold list.
2013-09-28Allow to manually specify param2 in minetest.item_place() and return successPilzAdam
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-09-10Fix bug: texture pack not overriding default menu texturessapier
2013-09-10Use engine.is_yes() in mainmenuPilzAdam
2013-09-10Use the Settings Lua interface to read world.mtPilzAdam
2013-09-09Prevent ModMgr from deleting backend setting in world.mtSfan5
2013-09-05Add sanity check to sort functionsapier
2013-09-04Add backtrace to error functionsapier
2013-08-29Add escaping to world list in main menu (fixes #896).Ilya Zhuravlev
2013-08-19World config dialog: Use engine determined path for game modsKahrl
2013-08-19GUIFormSpecMenu focus fixesKahrl
2013-08-18Fix trailing nils being dropped by deprecated minetest.env handlerKahrl
2013-08-17Add translation for main menusapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-16Fix modstore pagecountNovatux
2013-08-16Use get_texturepath() instead of get_gamepath()/../texturesNovatux
2013-08-16Sort modlist alphabeticallyPilzAdam
2013-08-16Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam
2013-08-15Fix formspec escaping, add escaping to info.txt for texture packs.Novatux
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-14Fix my name.Ilya Zhuravlev