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2020-02-01Convert sound_play uses in builtin to ephemeralsfan5
2020-02-01Let node 'place' and 'dug' sounds be heard by other playerssfan5
2020-02-01Add table.shuffle (#8299)HybridDog
2020-01-24Update settingtypes.txt for new languagesrubenwardy
2020-01-18Add Lua unit tests to builtin using busted (#9184)rubenwardy
2020-01-04Add table.key_value_swap (#9248)HybridDog
2020-01-04Remove Mapgen V7 floatlands in preparation for new implementation (#9238)Paramat
Preserve the floatland flag of existing worlds, to be used again when the new implementation is added.
2019-12-24Fix item eat sound not played if last item (#9239)Wuzzy
2019-12-21Allow wave_heights up to two nodes. #9220Lars Hofhansl
2019-12-20/privs: Delimit output list of privs with commas (#9224)ANAND
2019-12-19Builtin: Make dropped light_source nodes glow (#9200)Wuzzy
2019-12-18Make core.item_place_node return position of placed node. (#7713)Bluebird
2019-12-16Correct documentation around minetest.item_placesfan5
The code that calls minetest.item_place_object was removed in 2013 in commit fc61c8809b9a1d47d9f117446764107a56cec956.
2019-12-07Fix luacheck errorsrubenwardy
2019-11-25Use a safer implementation of gsub in core.chat_format_message (#9133)ANAND
This search-and-replace implementation does not use Lua pattern-matching
2019-11-18Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat
Low-disruption first step towards removing the hardcoded cave liquid code. Since MT 5.0.0 cave liquids can be defined and located by biome definitions instead. In games that do not yet use biome definitions to define and locate cave liquids (MTGame does), lava will now appear below y = water_level - 256 instead of below 'lava depth' (usually y = -256). Therefore no change in most mapgens if using the default 'lava depth'.
2019-11-09Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)Paramat
Previously, the only way to disable the 3D noise tunnels was to set 'cave width' > 1.0, however doing so did not disable the very intensive noise calculations or the generation loop. All the other types of cave generation (randomwalk caves, caverns) can already be independently and completely disabled. This feature is now needed more because the small randomwalk caves are now available for use as an alternative to the 3D noise tunnels.
2019-11-08Randomwalk caves: Add parameters for number, proportion flooded. Allow small ↵Paramat
caves (#8928) Add mapgen parameters to set the range of the random number of randomwalk caves per mapchunk, and to set the proportion that are flooded with liquids. Default values are, for now, unchanged from the previous hardcoded values. Add parameters to allow small randomwalk caves Disabled by default for now as they have never been present in the non-mgv6 mapgens.
2019-11-05Improve documentation around banning (#9088)sfan5
* Fix ban chatcommand description * Correct ban API documentation
2019-11-03Formspec: add hypertext elementPierre-Yves Rollo
2019-11-02Builtin: Improve /clearobjects message (#9084)Alistair Findlay
2019-10-29Change some usages of "deprecated" to "obsolete" (#9062)random-geek
"Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use.
2019-10-25Add help texts for settings that lack one (#9007)Wuzzy
2019-10-24Improve light curve parameter limits and documentation (#9054)Paramat
Revert gamma upper limit to 3.0 because that was raised based on a misunderstanding and had no benefit. A sane upper limit is needed as players on a competitive server tend to use the maximum. Set gamma lower limit to 0.33 for consistency with 3.0. Set sane limits on alpha, beta, boost and enforce these in code to limit values entered in minetest.conf and to avoid easy cheating by editing settingtypes.txt. Improve documentation and 'readable' setting names. Clarify that gamma does not significantly affect natural night light. light.cpp: Various codestyle and comment improvements.
2019-10-14Settingtypes.txt: Various improvements (#9047)Paramat
2019-10-13Fix rotate_node to return the correct itemstack.Aaron Suen
All on_* hooks that return an itemstack are NOT guaranteed to modify and return the original stack. We cannot count on the behavior of the existing builtin definitions not to be overridden by game/mod logic.
2019-10-05Merge pull request #8166 from Warr1024/fix7020Warr1024
Fix (or workaround?) for 'Falling nodes with node inventory cause crash when unloaded'
2019-10-01All Settings: Set min limit for crtitical settings (#9000)Wuzzy
2019-09-29Allow grep-ing for on_grant and on_revoke (#8958)DS
Just two code comments are added.
2019-09-27All settings: Fix missing flags checkbox caused by 'possible flags' order ↵Muhammad Rifqi Priyo Susanto
(#8997) Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'. Also reorder mgcarpathian 'possible flags', but only for consistency.
2019-09-26Automatically enable depends of mods when enabling the mods in the world ↵HybridDog
config menu (#3473)
2019-09-22Rename "private messages" to "direct messages" (#8971)Hugo Locurcio
These messages can be read by server administrators, which makes them not actually private.
2019-09-22Punchwear (improved) (#8959)sfan5
2019-09-21Fix AreaStore's IDs persistence (#8888)SmallJoker
Improve documentation Read old formats Fix free ID function. Return first gap in map
2019-09-19Also print help commands to chat for server terminal (#8869)Tim Myers
2019-09-17Improve undersampling settingsHugo Locurcio
The setting now accepts values between 1 and 8 in the Advanced Settings menu. Values 0 and 1 now behave the same way (setting it to 1 won't disable MSAA anymore), so there's no need to expose 0 as a value. This closes #8939.
2019-09-14Formspecs: Introduce formspec_version to modsSmallJoker
2019-09-08Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)Paramat
2019-09-07Move debug.txt after it grows too big (#8904)HybridDog
Before opening the file for writing, its file size is tested. If it exceeds 50 MB, it is moved to debut.txt.1, otherwise the log is appended to the old messages. An old debut.txt.1 is removed if it already exists.
2019-09-04Force item entities out of solid nodes (simpler) (#8885)sfan5
2019-09-01'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto
2019-08-28Various settingtypes.txt improvements (#8867)Paramat
Improve 'readable' setting names for waving water settings. Change 'near plane' to 'near clipping plane'. Document physics settings. mgv6_spflags: Change 'new biome system' to 'snowbiomes flag' for clarity. Add missing 'noflat' flag to default flags.
2019-08-23Fix default hand definition not using wieldhand.pngWuzzy
2019-08-14Fix undeclared global warning because of _ (#8798)DS
2019-08-10Add player knockback on punch to builtinsfan5
2019-08-08Builtin UI: Move box element to ensure correct draw orderSmallJoker
2019-08-08Allow customizing chat message format (#8529)ANAND
2019-08-07Fix usage of wrong variable in builtin chat command handling (#8762)Beha
This was introduced in commit 8e75785 and resulted in chat commands not returning their output text.
2019-08-06Add luacheck to check builtin (#7895)rubenwardy
2019-08-03Add styles to most elementsrubenwardy