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2015-01-04Fix forgotten favourite list image update of simple menusapier
2015-01-04Re-add lost way to debug simple menu on PCsapier
2014-12-29Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr
Also rewrite mapgen registration for static initialization
2014-12-29Expose mapgen parameters on scripting initkwolekr
Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init()
2014-12-30Ignore downloaded public serverlist if public_serverlist is falseKahrl
Fixes #1807: When the server list finishes downloading, the local server list resets in certain conditions
2014-12-28Faster string.split implementation.Diego Martinez
2014-12-28MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵fz72
(fixes #1960)
2014-12-18Temporarily set default biome in builtinkwolekr
This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate.
2014-12-13Remove vertlabels from main menu and relayout a bitKahrl
2014-12-13Display serverlist flags as iconsKahrl
2014-12-12Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place ↵Craig Robbins
orients textures correctly" This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218. See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
2014-12-11Fix undeclared globals in functions and shorten lines in misc_helpers.lua.paramat
2014-12-10Ignore .name directories and filesSmallJoker
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-08Always escape user provided data in mainmenu fieldsKahrl
2014-12-06Add Lua helper functions vector.apply(v) math.sign(x, tolerance)SmallJoker
2014-12-04Make dropped items larger and rotate fasterCalinou
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27Add minetest.copy_table(table) To get rid off the "table references"SmallJoker
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-26Fix some undeclared global variablesCraig Davison
2014-11-26Fix Android main menu crash, and user data directory check.Kodexky
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-25Adjust the values of dirs1 and dirs2 so that rotate_and_place orients ↵dvere
textures correctly According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-23Make duplicate warning checks file and line specificShadowNinja
2014-11-23Fix console spaming by debug function on mod checking for global variable to ↵sapier
exist.
2014-11-21Update credits menuShadowNinja
2014-11-20Simplify loading of Android version of menuShadowNinja
2014-11-20Fix leaking global in texture pack menuShadowNinja
2014-11-19Add strict moduleShadowNinja
Also fix leaking globals found by it.
2014-11-19Tweak core.serializeShadowNinja
This adds proper support for nested tables and improves performance a bit.
2014-11-14Improved VoxelArea variable locality, thus performanceWouters Dorian
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-09Add tooltips to main menu subgames button barWuzzy
2014-11-08Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵paramat
blobs
2014-11-08Fix dump() indentation with non-tab indentsShadowNinja
2014-11-08Add last_login field to auth.txtRyan Newell
Also shortens some related code and adds more parameters to string.split.
2014-10-28Add notice when only minimal is installedrubenwardy
2014-10-09Change topleft text when switching subgames, fixes #1728Kahrl
2014-10-07Add a better error message when trying to teleport another player without ↵LeMagnesium
bring privileges
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-28Use round if falling node is misplacedSmallJoker
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-21Make dump's output prettierShadowNinja
Changes: * Indentation with tabs by default. * Array keys dumped without "[i] = " prefix. * String keys that are valid identifiers aren't enclosed in '[""]'. * Basic support for multiple references (as specified in the comment).
2014-09-21Fix wrong video_driver setting when changing in mainmenuSmallJoker
Fixes issue with direct3d(8|9)
2014-08-24Fix retval of entity.get_staticdata beeing lost while profiling is enabledsapier
2014-08-23Add video driver selection to settings menu (based uppon idea from ↵sapier
webdesigner97)
2014-08-22Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir
2014-08-19Fix caption of config mods button (simple menu)sapier
2014-08-19Mod profiling supportsapier
Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-14Fix mainmenu game initialisationBlockMen
2014-08-05Formspec escape fixed seen in world creation menuShadowNinja
2014-07-29Rework texture generating code, add texture grouping via ( ... )sfan5
2014-07-19Remove vector assertionsShadowNinja
These were initially added to get tracebacks for invalid vector errors, but it didn't work and tracebacks have since been properly fixed in the core.
2014-07-16Fix indexing error in timer processingZefram
2014-07-16Add srollbar formspec elementsapier