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path: root/builtin/item.lua
AgeCommit message (Expand)Author
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-03-11Fix error when calling minetest.node_punch without a pointed_thingShadowNinja
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja
2014-01-21Add pointed_thing to minetest.register_on_placenodeShadowNinja
2014-01-11Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux
2014-01-06Pass pointed_thing to after_place_nodeShadowNinja
2013-12-30Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux
2013-11-30Change default value of is_ground_content to truekwolekr
2013-11-02Add basic protection support to builtinShadowNinja
2013-11-01Fixed ignoring of "diggable" property of nodes.0gb.us
2013-10-16Add tool callbackNovatux
2013-10-16Fix minetest.facedir_to_dir when param2 is 5 or 7.Novatux
2013-09-28Allow to manually specify param2 in minetest.item_place() and return successPilzAdam
2013-08-06Add support for different drowning damage and allow drowning in other nodetypesBlockMen
2013-07-24added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb
2013-07-02Remove unnecessary debug output in node_dig()PilzAdam
2013-07-02Infinite tools in creative modeLord89James
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-04-02Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt r...PilzAdam
2013-03-29Fix node replacement in not-quite-loaded chunks0gb.us
2013-02-21Drop nodes as items when dugged and no room in inventory and dont remove drop...PilzAdam
2013-02-19Dont drop tools on rightclickPilzAdam
2013-02-13Fix minetest.item_place_node() and minetest.item_drop() to always return an I...PilzAdam
2013-02-13Fix to on_rightclick not able to change wielded_itemRealBadAngel
2013-01-27Dont call on_rightclick() if sneak is pressedPilzAdam
2013-01-04Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam
2012-12-17Add ability to change the itemstack in placenode callbacksPilzAdam
2012-12-02Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev
2012-12-01Only check attachment for nodes with group attached_nodePilzAdam
2012-12-01Add the group attached_nodePilzAdam
2012-09-02Add overridable function for handling dropped items from nodesPerttu Ahola
2012-08-19Fix github issue #213: Dropping unknown items crashes the gamePerttu Ahola
2012-08-12Allow digging of unknown nodesMatthew I
2012-07-25Remove special handling of creative modePerttu Ahola
2012-07-25Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola
2012-07-24builtin/item.lua: callbacks with copies of positions and nodes rather than re...Perttu Ahola
2012-07-23Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola
2012-07-23Fix building on top of (pointable && buildable_to) nodesPerttu Ahola
2012-07-21Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola
2012-07-21Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose
2012-06-16Remove tiles and special_tiles from node definition prototype because otherwi...Perttu Ahola
2012-06-16Update field names to non-deprecated ones in node definition prototypePerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-05place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola
2012-06-03Add can_dig callbackdarkrose
2012-06-03Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola
2012-06-03on_metadata_inventory_{move,offer,take}Perttu Ahola
2012-06-03Random node metadata thingsPerttu Ahola
2012-06-03Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola
2012-04-09Allow redefining minetest.item_place and the likePerttu Ahola