aboutsummaryrefslogtreecommitdiff
path: root/builtin/game/item.lua
AgeCommit message (Expand)Author
2022-05-09Fix Minetest blaming the wrong mod for errors (#12241)Lars Müller
2022-05-02Reorganize some builtin functions in preparation for async envsfan5
2021-12-15Fix eat sound not playing if eating last of stacksfan5
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-25Fix item duplication if player dies during interact callback (alternative) (#...sfan5
2021-08-27Add group-based tool filtering for node drops (#10141)Treer
2021-06-04Add metatables to lua vectors (#11039)DS
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-02-11Replace 'minetest.' with 'core.' in builtinrubenwardy
2021-01-31Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
2021-01-21Removed some obsolete code (#10562)Zughy
2020-11-12Copy position for can_digsfan5
2020-05-29Add minetest.is_creative_enabledWuzzy
2020-04-13Add default stack size setting (#8873)SmallJoker
2020-02-16Builtin: Fix error by digging unknown nodesSmallJoker
2020-02-01Convert sound_play uses in builtin to ephemeralsfan5
2020-02-01Let node 'place' and 'dug' sounds be heard by other playerssfan5
2019-12-24Fix item eat sound not played if last item (#9239)Wuzzy
2019-12-18Make core.item_place_node return position of placed node. (#7713)Bluebird
2019-12-16Correct documentation around minetest.item_placesfan5
2019-08-06Add luacheck to check builtin (#7895)rubenwardy
2019-07-14Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker
2018-12-10Add eat sound (#7956)Wuzzy
2018-08-30get_node_drops: Make empty drop return empty table (#7592)tenplus1
2018-07-17Builtin: Replace deprecated function calls (#7561)SmallJoker
2018-03-29core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker
2017-12-14Add callback to preserve node metadata as item metadataashtrayoz
2017-12-12Builtin: Fix handle_node_drops crash with nil diggerSmallJoker
2017-10-28Fix default item callbacks to work with nil users (#5819)raymoo
2017-09-13Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat
2017-08-26Check item_drop amount clientside (#6242)rubenwardy
2017-08-14Make dropped items colorableDániel Juhász
2017-06-24Helper methods for hardware colorization (#5870)Dániel Juhász
2017-06-20Automatic item and node colorization (#5640)Dániel Juhász
2017-05-06Use a settings object for the main settingsShadowNinja
2017-03-15Fix two nul deref if digging unknown nodes. (#5398)Auke Kok
2017-03-10Optimize item.luatenplus1
2017-02-18Fixes for colorwallmounted and colorfacedir nodesDániel Juhász
2017-01-31Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...Nathanaël Courant
2017-01-23core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok
2016-11-20Tool break: Reduce gain of break soundsparamat
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-16Introduce builtin_shared and use it to fix #4778est31
2016-06-17Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok
2016-03-11Introduce "protection_bypass" privilege.Auke Kok
2016-02-11Initialize facedir and wallmounted tables only once.Diego Martinez
2016-01-07Liquids: Flow into and destroy 'floodable' nodesparamat
2015-12-20Fix missing localization for objHybridDog
2015-12-02Add on_secondary_use when right clicking an item in the airAlex Ford