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AgeCommit message (Collapse)Author
2022-01-25Translated using Weblate (Vietnamese)IAmOlive
Currently translated at 20.3% (288 of 1415 strings)
2022-01-25Translated using Weblate (Portuguese (Brazil))Gabriel Cardoso
Currently translated at 99.2% (1404 of 1415 strings)
2022-01-25Translated using Weblate (Japanese)BreadW
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Slovak)Marian
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Arabic)abidin toumi
Currently translated at 37.8% (535 of 1415 strings)
2022-01-25Translated using Weblate (Malay)Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Turkish)Oğuz Ersen
Currently translated at 98.6% (1396 of 1415 strings)
2022-01-25Translated using Weblate (Russian)Andrei Stepanov
Currently translated at 96.5% (1366 of 1415 strings)
2022-01-25Translated using Weblate (Italian)Simone Starace
Currently translated at 97.9% (1386 of 1415 strings)
2022-01-25Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto
Currently translated at 99.9% (1414 of 1415 strings)
2022-01-25Translated using Weblate (German)Wuzzy
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (French)waxtatect
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-23Cancel emerge callbacks on shutdownJude Melton-Houghton
2022-01-23Bump formspec version (#11980)Vincent Robinson
2022-01-22Make sure nightRatio is always greater than zero.Dmitry Kostenko
To avoid underfined behavior of GLSL pow()
2022-01-22Fix consistency of sky sun/moon texture behavioursfan5
Also cleans up related code somewhat.
2022-01-22Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy
2022-01-19Fix local animation not instantly updating after being setsfan5
2022-01-19Free arguments of cancelled minetest.after() jobssfan5
2022-01-19Main menu: Fix automatic dependency enables on doubleclickSmallJoker
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-17Optimize folder handling in 'files' mod storage backendsfan5
This regressed in bf22569019749e421e8ffe0a73cff988a9a9c846.
2022-01-16Bump IrrlichtMt to 1.9.0mt4 in CIsfan5
2022-01-16Reset override material in anaglyphDmitry Kostenko
Reset override material properties before applying the color filter.
2022-01-15Give the ASCII console splash a faceliftAlex
2022-01-15Minor improvements to Lua sandboxsfan5
2022-01-15Improve situation around race condition with dynamic_add_media during client ↵sfan5
join
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli
2022-01-15Update compiler versions in CIsfan5
downgrade gcc 6 -> 5 to better match our minimum upgrade gcc and clang by moving two images to ubuntu 20.04
2022-01-15Raise minimum compiler versionssfan5
Supporting these is not reasonable anymore and effectively we didn't do that anyway, brokenness was only noticed by chance and a PR to restore support for gcc 5.x is ready now.
2022-01-13Add client/mod_storage.sqlite to .gitignoreDmitry Kostenko
2022-01-12Fix NodeDef backwards compatibility to 5.3.0 (#11942)SmallJoker
1. Fixes crashes on older clients when [png is used as base image 2. Fixes liquid type assertion fails on debug builds
2022-01-09Mainmenu game-related changes (#11887)sfan5
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09Copy smoothing note to gui_scaling_filter descriptionLars Mueller
2022-01-09Formspec: Fix bgcolor and set_focus checksSmallJoker
2022-01-09Restore pass-through of direction keys (#11924)sfan5
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-08Fully remove bitmap font support (#11863)sfan5
Freetype is now a build requirement.
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2022-01-06Fix damage wraparound if very high damage (#11872)Wuzzy
2022-01-06Fix incorrect bit positions in paramtype documentationAritz Erkiaga
2022-01-04Base formspec coordinate size on padded screensizeVincent Robinson
2022-01-04Inventory: Add ServerEnv checks for calls during script initSmallJoker
This fixes 'minetest.get_inventory' calls to players or nodes during the load phase.
2022-01-02Fix vector.from_string returning a table without vector metatableDesour
2022-01-02Cap damage overlay duration to 1 second (#11871)Wuzzy
2022-01-02Fix shadow mapping when PCF is disabled (#11888)x2048
2022-01-02Recalculate normals before adding mesh to the scenex2048
2022-01-01Better document sky_color scope (#11892)Zughy
2022-01-01Print announce error response (#11878)ShadowNinja
Fix HTTPFetch caller and request ID to 64 bits Check that allocated caller ID is not DISCARD Print body if serverlist request returns error Don't print control characters from HTTP responses Document special HTTPFetch caller IDs Allow unicode to be printed
2021-12-30Add padding[] element to formspecs (#11821)Vincent Robinson
2021-12-30Improve TTF support for pixel-style fonts (#11848)Vincent Robinson
2021-12-29Formspec: Unify argument checks (#11851)SmallJoker