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2022-07-20Translated using Weblate (Polish)Mateusz Mendel
Currently translated at 69.5% (985 of 1416 strings)
2022-07-20Translated using Weblate (Turkish)Metehan Özyürek
Currently translated at 98.2% (1391 of 1416 strings)
2022-07-20Translated using Weblate (German)Wuzzy
Currently translated at 100.0% (1416 of 1416 strings)
2022-07-19Restore flags texture to fix interlaced stereo mode (#12560)x2048
2022-07-19Offset cuboid origin after scaling the cuboid. (#12558)x2048
This avoids the problem of offset nodes with visual_scale > 1.
2022-07-17Fix automatic rotate for attached entities (#12392)Lars Müller
2022-07-17Remove workaround for normals not matching winding order (#12460)x2048
Co-authored-by: sfan5 <sfan5@live.de>
2022-07-17Enable the gamebar on Android (#12354)ROllerozxa
2022-07-17Deprecate loading a world with unresolved dependencies (#12541)rubenwardy
Co-authored-by: sfan5 <sfan5@live.de>
2022-07-17More corrections to lua_api.txt (#12505)sfan5
2022-07-14Add check_mod_configuration to main menurubenwardy
2022-07-14Refactor ModConfigurationrubenwardy
2022-07-14Reduce code duplication between c_converter.cpp and helper.cppsfan5
2022-07-14Remove unnecessary float limits from script APIsfan5
Leaves a check for NaN and inf.
2022-07-14Move f1000 sanitizing to the places that still use this typesfan5
2022-07-14Fix regression & replace more occurrences of vector.new with vector.copy ↵Lars Müller
(#12539)
2022-07-14GUIFormSpecMenu: Fix label multiline translation (#12527)SmallJoker
2022-07-14Deserialization: Restore backwards compat (#12519)Lars Müller
2022-07-13Make BlendMode::alpha the fallback for unknown future blend modesDmitry Kostenko
2022-07-13Animated particlespawners and more (#11545)Lexi Hale
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-10GUIFormSpecMenu: Fix parameter orderSmallJoker
Fixes a regression caused by e51f47461 because C++ implicitly converts boolean to float. no matter what.
2022-07-09Make `VoxelArea:position()` return a vector with metatable (#12521)AFCMS
2022-07-09Sounds: Various little improvements (#12486)SmallJoker
Use SimpleSoundSpec where reasonable (OpenAL) Ensure the sound IDs do not underflow or get overwritten -> loop in u16 Proper use of an enum.
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-09Release shadow mapping resources when not needed (#12497)x2048
2022-07-08Replace deprecated use of `vector.new` with `copy`Lars Müller
2022-07-04Add utility script to stress-test mapgensfan5
2022-07-04Add missing item alias metatables to async environment (#12458)sfan5
2022-07-03Fixed spelling inconsistency (#12504)Riley
coloured -> colored
2022-07-03FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson
* FormSpec: 9-slice images and animated_images * Add fgimg_middle; clean up code * Address issues, add tests * Fix stupid error; bump formspec version * Re-add image[] elements without a size
2022-07-02Serialization spec: Fix number fuzzing (#12496)Lars Müller
2022-07-02Optimize strict.lua (#12495)Lars Müller
Co-authored-by: sfan5 <sfan5@live.de>
2022-07-02DevTest: Add item meta editor (#12307)Wuzzy
2022-07-02Allow to set maximum star opacity at daytime (#11663)Wuzzy
2022-07-02Fix error when `item` isn't provided to core.hud_replace_builtin (#12484)rubenwardy
2022-06-30Reorganise settingtypes.txt (#12490)rubenwardy
This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end. At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
2022-06-30Add many limits to settingtypes (#11463)Wuzzy
2022-06-29Lua API: Refer to the update_translations tool (#12419)SmallJoker
Lost the link too often. This is much needed.
2022-06-29Improve warnings when no games or only devtest is installed (#11955)ROllerozxa
2022-06-28Remove an unused method and header includessfan5
2022-06-28Remove tile_images and special_materials obsolete code (#12455)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-06-26Increase max FPS on Android to 60 (#12373)ROllerozxa
2022-06-26Fix two memleak reports from Coverity (#12466)JosiahWI
2022-06-26Docs: remove background9 incorrect example (#12464)Zughy
2022-06-20Re-order sound-related code (#12382)SmallJoker
Dropped ServerSoundParams -> moved to ServerPlayingSound. This gets rid of the duplicated 'fade' and 'pitch' values on server-side where only one was used anyway. SimpleSoundSpec is the basic sound without positional information, hence 'loop' is included. Recursively added PROTOCOL_VERSION to most functions to reduce the versioning mess in the future. Per-type version numbers are kept for now as a safety rope in a special case.
2022-06-20Annotate light spread functions with commentssfan5
2022-06-19Fix CAO light calculation issuesfan5
2022-06-17Fix updating glow on entitiessfan5
was broken in #10021 more than 2 years ago(!)
2022-06-16Fix zlib (de)compressor memory leakssavilli
2022-06-16Update my nameNathanaël Courant