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2013-02-22Merge pull request #431 from sapier/dtime_clampingkwolekr
add limit for (collision handling) steps to avoid runaway memory consumption
2013-02-21Added debug log level settingkwolekr
2013-02-22Fix json includeIlya Zhuravlev
2013-02-22new auto masterserverproller
2013-02-21Drop nodes as items when dugged and no room in inventory and dont remove ↵PilzAdam
dropped items when no room in inventory
2013-02-20Merge pull request #500 from doserj/server_report_missing_depsceleron55
Print missing mod dependencies on server start
2013-02-20Print missing mod dependencies on server startJürgen Doser
i.e., not only the mod with missing dependencies, but also the missing dependencies itself. (This already used to be the case before the mod selection gui was added) Also, mods with unsatisfied dependencies are no longer reported as mods that could not be found.
2013-02-19Dont drop tools on rightclickPilzAdam
2013-02-19Disable placement prediction for nodes that use on_rightclickJeija
2013-02-18Set numeric locale for LuaIlya Zhuravlev
2013-02-15Merge pull request #465 from doserj/mod_selection_empty_modname_fixkwolekr
Remove use of operator[] on a std::map, so no spurious elements get inse...
2013-02-15Some kind of middleway values for player acceleration for nowPerttu Ahola
2013-02-15Restore old acceleration behavior until something is actually agreed on (part 2)Perttu Ahola
2013-02-15Restore old acceleration behavior until something is actually agreed onPerttu Ahola
2013-02-14Add Freetype supportIlya Zhuravlev
2013-02-14Improved Player PhysicsMirceaKitsune
2013-02-13Fix minetest.item_place_node() and minetest.item_drop() to always return an ↵PilzAdam
ItemStack
2013-02-13Fix to on_rightclick not able to change wielded_itemRealBadAngel
2013-02-12Server requires gettext library as wellDmitry Marakasov
2013-02-12Enable multiline signsPilzAdam
2013-02-10Dont remove grass under unloaded blocksPilzAdam
2013-02-10Disable backface culling for drawtype plantlike and only draw 2 faces ↵Jürgen Doser
instead of 4 This way, plants actually show the real backface on their back side, i.e., the front face mirrored around the vertical axis, instead of showing the front face on both sides. This looked weird when the texture was not symmetrical around the vertical axis.
2013-02-10Don't fall off nodes if sneaking with free_move on but without fly privilegesShadowNinja
2013-02-10Don't see through nodes without noclip privilegesShadowNinja
2013-02-10Translated using Weblate (Russian)Oleg Matveev
2013-02-10Translated using Weblate (Portuguese)Pilz Adam
2013-02-10Translated using Weblate (Italian)Pilz Adam
2013-02-09Translated using Weblate (Italian)pandoro almascarpone
2013-02-08Merge remote branch 'origin/master'Weblate
2013-02-08Translated using Weblate (Russian)Pilz Adam
2013-02-08Translated using Weblate (Portuguese)Francizca Rodriguez
2013-02-08Translated using Weblate (Japanese)Mitori Itoshiki
2013-02-08Translated using Weblate (Danish)Pilz Adam
2013-02-08Translated using Weblate (Chinese (China))Shen Zheyu
2013-02-07Translated using Weblate (Spanish)Francizca Rodriguez
2013-02-07Translated using Weblate (Portuguese)Francizca Rodriguez
2013-02-07Translated using Weblate (Portuguese)Pilz Adam
2013-02-07Translated using Weblate (Portuguese)Francizca Rodriguez
2013-02-07Translated using Weblate (Portuguese)Pilz Adam
2013-02-07Translated using Weblate (Portuguese)Francizca Rodriguez
2013-02-07Translated using Weblate (Portuguese)Pilz Adam
2013-02-07Translated using Weblate (Portuguese)Francizca Rodriguez
2013-02-07Document remote_media settingIlya Zhuravlev
2013-02-07Fix compile error (MSVC2010).Ilya Zhuravlev
2013-02-06Add flag string settings, flat map optionkwolekr
2013-02-06Translated using Weblate (Chinese (China))L JJ
2013-02-06Fix assertion condition in initializePaths()kwolekr
2013-02-06Don't write control character to verbosestreamkwolekr
2013-02-06Fix and improve noise map functionskwolekr
2013-02-06Add Perlin noise map Lua APIkwolekr