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2013-11-19Fix modmanager screenshot pathBlockMen
2013-11-18fix gettext compile issues under win32MetaDucky
2013-11-17Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr
2013-11-17Increase liquid_loop_max to 10000 againPilzAdam
2013-11-17Revert patch 58f036ad1 that causes object duplication (which tried to fix ↵Perttu Ahola
objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug.
2013-11-17Fix Result of processed Request was written to invalid (non existent) ↵sapier
ResultQueue if requesting thread timed out before
2013-11-17Add missing RequestQueue docsapier
2013-11-17Fix multicaller support in RequestQueuesapier
2013-11-17Do the same for LevelDB interfacekwolekr
2013-11-17Handle blank blocks in databasekwolekr
Fix screwed-up indentation
2013-11-17Revert "Don't use msvc libs for mingw build"kwolekr
This reverts commit 3985c01ad71159b888677d0fe2019d7a05debeed.
2013-11-17Replace print()s with minetest.log() in builtinPilzAdam
2013-11-17Prevent shaders from being created when disabledkwolekr
2013-11-17Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ↵sapier
ignore missing CURL_DLL
2013-11-17Don't use msvc libs for mingw buildsapier
2013-11-17Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ↵kwolekr
name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int
2013-11-17Actually fix weatherkwolekr
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-16Fix invalid listname and listsize not handled correctly in set_sizesapier
2013-11-16fixed array limit check when reading Lua specialtiles tableMetaDucky
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-11-14Fix formspec background padding when clippedBlockMen
2013-11-14Improved default settings for floatland perlin noise 1. Larger, more ↵proller
detailed floatlands.
2013-11-12Fix compiling with 32bit MinGWSfan5
2013-11-11Fix invalid usage of temporary object in mainmenu json conversionsapier
2013-11-11Disable localization workaround in serversapier
2013-11-11Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier
2013-11-10Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier
2013-11-10Fix spaces float islands codeproller
2013-11-10FIxed floating isle generation at chunk boundaries0gb.us
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-09Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr
2013-11-09Add BlockMen to core dev listPilzAdam
2013-11-09Fix game buttons not beeing 48x48sapier
2013-11-09Fix crash updating gametype without gamesapier
2013-11-08Fix typo in lua_api.txtPilzAdam
2013-11-07Add wrapper for minetest.rotate_and_place.4Evergreen4
2013-11-06Don't assert scalars must be vectors.Cy
2013-11-06Fix orient_flags to be optional.Vanessa Ezekowitz
2013-11-06Add 6d facedir rotation prediction routineVanessa Ezekowitz
2013-11-06Correct useragent in http queriesproller
Net struct init
2013-11-05Masterserver uptime fixproller
2013-11-05Add seed entry to world creation dialogkwolekr
2013-11-04Accept hexadecimal and string values for seedskwolekr
2013-11-04Fix invalid use of pointer to temporary object in json2lua conversionsapier
2013-11-04Fix masterserver README.mdIlya Zhuravlev
2013-11-04Masterserver fixesproller
2013-11-04Masterserver show privs and js autoloadproller
2013-11-03Add a "More..." link when the serverlist is filteredShadowNinja
2013-11-03Only show servers with at least master.min_clients clientsShadowNinja
2013-11-03Use a doT.js template for the serverlistShadowNinja
2013-11-03Fix invalid usage of texture->getSize() where actually ↵sapier
texture->getOriginalSize() was meant