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2017-09-16Correct tooltip_append_itemstring terminology (#6421)DTA7
2017-09-16Fix addModsFormConfig typo (#6420)Greg
2017-09-16Generate biomes: Recalculate biome at biome lower limitparamat
Prevents biome nodes passing below the defined y_min of that biome.
2017-09-15Add setting to display the itemstring after the tooltip in the inventory. ↵DTA7
(#6413) * Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan5
* ServerEnv: Clean up object lifecycle handling
2017-09-15Customizeable max breath for players (#6411)SmallJoker
* Customizeable maximal breath for players
2017-09-14Cavegen: Avoid unsupported biome 'top' or 'filler' nodesparamat
For 3D noise tunnels only, replace unsupported biome 'top' and 'filler' nodes in tunnel roof with the defined biome 'stone'. This makes terrain created by 3D noise tunnels consistent with the rest of mapgen, which does exactly the same in this situation.
2017-09-14Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert
The 'glow' value is added to the ambient light value. Negative 'glow' disables light's effect on object colour, for faking self-lighting, UI-style entities, or programmatic colouring in mods.
2017-09-13Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat
2017-09-12Network: Fix logging into older worlds with base64 hashesSmallJoker
2017-09-12Network: Remove large parts of deprecated legacy code (#6404)SmallJoker
Also remove the setting 'send_pre_v25_init' Keep old enum entries for obsolete commands
2017-09-12Fix failing linter (travis)sfan5
2017-09-12Fix core.wrap_text and make its behaviour consistent with the docssfan5
Code based on initial implementation by @dsohler.
2017-09-12Make INodeDefManager::getIds return a vector, not a setKahrl
2017-09-11Implement client node dig predictionAuke Kok
Dig prediction allows clients to remove dug nodes without waiting for server acknowledgement. This patch allows mods to override dig prediction, it can either be turned off or a different "prediction node" can be selected.
2017-09-11Allow the join/leave message to be overridden by mods.red-001
2017-09-11Fix dropped item look (#6370)you
* Abort set_item when it does nothing * Do not adjust dropped item size linearly Instead use cube root because the item count is proportional to the volume, not to the length. * Make the item rotate slower when it's bigger Bigger items chafe more on the ground, so they can't rotate as fast as small ones * Fix items flying in air
2017-09-10Object properties: Fix loss of custom selectionboxSmallJoker
Only adjust it to the collisionbox value when the collisionbox was really set.
2017-09-10Fix incorrect buffer size calculation on creation of HUD status messagesrubenwardy
Fixes #6400
2017-09-10Schematic decorations: Add 'place_offset_y' placement parameterparamat
For precise control of schematic vertical position relative to the 'place_on' node. Avoids workarounds that add empty nodes to a schematic and therefore reduce performance. Also remove long-unused decoration cutoff code.
2017-09-10Fix empty legacy meta being persistedrubenwardy
2017-09-08Fix crash on revocation of removed privilegerubenwardy
2017-09-09Server: Calculate maximal total block sends dynamically (#6393)SmallJoker
The block sends per client is 1/2 when reaching the maximal player count.
2017-09-08Particles: Do not add digging particles for airlike nodes (#6392)SmallJoker
2017-09-08Prevent /spawnentity from spawning unknown entity (#6388)Wuzzy
2017-09-07main.cpp: server-only builds should not include client headersLoic Blot
2017-09-05Use a Buffer instead of SharedBuffer in ConnectionCommandLoic Blot
This fixes #6373
2017-09-05Make HUD status messages translatable (#5795)Wuzzy
* Make HUD status messages translatable * Make strings in showStatusTextSimple translatable
2017-09-05Remove DSTACK keybind setting (#6378)Rui
2017-09-05Conf.example: Update using auto-generationparamat
2017-09-05Network protocol documentation: Add 'can_zoom' to version 36paramat
2017-09-04Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot
* Implement minetest.register_on_userlimit_check This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP Only one mod needs to permit it. Move core part for builtin privileges checks to builtin
2017-09-04Re-apply previous commit with a typo fixLoïc Blot
2017-09-04Revert "Network: fix a concurrency problem, by re-adding a copy in ↵Loïc Blot
ConnectionCommand" This reverts commit 5b04f5e7d231437b534f4cad39da78624d97c584.
2017-09-04Network: fix a concurrency problem, by re-adding a copy in ConnectionCommandLoïc Blot
2017-09-04World start time: Add setting for this, default unchangedparamat
2017-09-03Add build date to minetest --version and increase readability (#6331)you
2017-09-03Ores: Add stratum ore (#6352)Paramat
Creates a single undulating ore stratum that is continuous across mapchunk borders and horizontally spans the world. Due to being continuous is ideal for creating bands of alternative stone type running through cliffs and mountains, or underground layers. Add missing documentation of 'ore_param2' parameter.
2017-09-03Use member initialization list instead of the constructor's body (#6371)Dharkael
* Use member initialization list instead of the constructor's body
2017-09-03Network part requires SharedBuffers to be pass as valueLoic Blot
This can trigger unreproductible crashes due to concurrency problem on SharedBuffers This fixes #6354
2017-09-02Remove 3D noise from getSteps function (#6360)Vaughan Lapsley
2017-09-01Remove nodeupdate completely (#6358)Rui
2017-09-01Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier
* Fix animation frame_speed and blend loosing precision due to incorrect data type Add lua function set_animation_frame_speed to update the frame speed without resetting the animation to start
2017-08-30Remove nodeupdate and nodeupdate_singleRui
2017-08-30Zoom: Move enabling zoom to a new player object propertyparamat
Default enabled for no change in default behaviour. Remove 'zoom' privilege.
2017-08-30Remove DSTACK support (#6346)Loïc Blot
Debugstacks is not useful, we don't really use it, the DebugStack is not pertinent, gdb and lldb are better if we really want to debug.
2017-08-29Documentation for 'slippery' node group (#6345)Ben Deutsch
2017-08-29Network proto handlers/container fixes (#6334)Loïc Blot
* Fix HP transport + some double <-> float problems TOCLIENT_HP transport u16 hp as a u8, use u16 HP, this prevent HP over 255 to overflow across network * Fix more double/float problem in serverpackethandler & remove implicit struct type for TileAnimationParams * Fix connection unittests container
2017-08-29Pushing typo fix introduced in b7ee608e70f8e031e3e01c9672bedb16efa648b8Loic Blot
2017-08-29Bump minimal protocol version to 36 (#6319)SmallJoker
* Bump minimal protocol version to 36 Item/Node/TileDef, NodeBox, TileAnimation: Remove old compat code * Accept future serialisation versions