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2021-01-21Improve --version output to include Lua(JIT) versionsfan5
2021-01-21Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy
2021-01-20Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20Android: Update Gradle, NDK, Build Tools, and SQLite version (#10833)Muhammad Rifqi Priyo Susanto
2021-01-20Fix Android support in bump_version.sh (#10836)rubenwardy
2021-01-18Fix double word "true" in minetest.is_nan explanation (#10820)M.K
2021-01-16ContentDB: Ignore content not installed from ContentDBrubenwardy
2021-01-13Factorize more guiEditBoxes code (#10789)Loïc Blot
* Factorize more guiEditBoxes code
2021-01-11Document how to make nametags background disappear on players' head (#10783)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-11Implement on_rightclickplayer callback (#10775)JDiaz
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-10Sanitize server IP field in mainmenu (#10793)Zughy
2021-01-07Refactor/gui editbox (#10787)Loïc Blot
2021-01-04refacto: factorize multiple code parts from guiEditbox childs (#10782)Loïc Blot
2021-01-04Update Gitlab-CI pipelinesfan5
2021-01-04ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2021-01-02Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)OgelGames
2021-01-02"Browse online content" formspec improvement (#10756)Zughy
2021-01-01Formspecs: Fix broken texture escaping with model[]Jean-Patrick Guerrero
2020-12-29Add minetest.get_objects_in_area (#10668)Elias Fleckenstein
2020-12-28Fix item tooltip background color not workingLars Mueller
2020-12-28Display Minetest header when menu_last_game value isn't available anymore ↵Zughy
(#10751)
2020-12-24Fix minetest.is_nanLars Mueller
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-23Minor profiler fixes.Lars
2020-12-23Fix unsafe cast in l_objectrubenwardy
2020-12-23CI: fix buildsfan5
2020-12-23Add dependency resolution to ContentDB (#9997)rubenwardy
2020-12-22Fix fallnode rotation of wallmounted nodebox/mesh (#10643)Wuzzy
2020-12-22Fix GLES shader support after #9247 (#10727)Vitaliy
2020-12-19Fix some more joystick issues (#10624)Markus
2020-12-19MainMenu: Add clear button and icon for search input (#10363)Andrey
2020-12-19Cleanup shader generation code (#10663)Vitaliy
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
2020-12-19Add open user data button to main menu (#10579)rubenwardy
2020-12-18DevTest: Add food item to test food replacement (#10642)Wuzzy
2020-12-18Make installer create its own Minetest folder (#10445)LoneWolfHT
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
2020-12-18Documentation for highest formspec_version[] and changelog (#10592)DS
2020-12-15Allow configuring block disk and net compression. Change default disk level.Lars
2020-12-15Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S
Add the ability to specify an animation frame loop range for the model[] formspec element.
2020-12-15lua_api.txt: Add mod_orgin to node def (#10697)wsor4035
2020-12-14Semi-transparent background for nametags (#10152)Zughy
2020-12-14Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker
The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where KeyInput.Shift released keys do not trigger OnEvent() MacOS users should build using a recent Irrlicht 1.8 development version. See also: https://sourceforge.net/p/irrlicht/patches/321/
2020-12-12GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker
event.MouseInput.Shift is not implemented for MacOS
2020-12-10Various documentation fixes (#10692)SmallJoker
set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
2020-12-04Revert "Increase limit for simultaneous blocks sent per client and the ↵sfan5
meshgen cache." This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
2020-12-04Cross-reference the node level manipulation functions (#10633)Oblomov
This can help developers find the correct functions to access and manipulate the fluid level.
2020-12-04Fix MSAA stripes (#9247)HybridDog
This only works when shaders are enabled. The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA. If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
2020-12-04Fix certain connected nodeboxes crashing when fallingsfan5
fixes #10695
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker