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2016-12-14Translated using Weblate (Polish)red-001
Currently translated at 41.6% (382 of 918 strings)
2016-12-14Translated using Weblate (Polish)nedzadarek
Currently translated at 41.2% (379 of 918 strings)
2016-12-14Translated using Weblate (Korean)Han So Ri
Currently translated at 53.8% (494 of 918 strings) This is a merger of 2 commits.
2016-12-14Translated using Weblate (Korean)Dongjin Han
Currently translated at 5.6% (52 of 918 strings)
2016-12-14Translated using Weblate (Korean)sorichan
Currently translated at 5.6% (52 of 918 strings)
2016-12-14Translated using Weblate (Korean)Dongjin Han
Currently translated at 1.5% (14 of 918 strings)
2016-12-14Translated using Weblate (Korean)sorichan
Currently translated at 1.5% (14 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Petter Reinholdtsen
Currently translated at 3.3% (31 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Christian Haug
Currently translated at 2.8% (26 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Petter Reinholdtsen
Currently translated at 2.7% (25 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Christian Haug
Currently translated at 1.7% (16 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Petter Reinholdtsen
Currently translated at 1.6% (15 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Christian Haug
Currently translated at 1.5% (14 of 918 strings)
2016-12-14Translated using Weblate (Norwegian Bokmål)Petter Reinholdtsen
Currently translated at 1.4% (13 of 918 strings)
2016-12-14Translated using Weblate (Czech)Jakub Vaněk
Currently translated at 51.0% (469 of 918 strings)
2016-12-14Translated using Weblate (Czech)Tomáš Bělohlávek
Currently translated at 58.0% (533 of 918 strings) This is a merger of 2 commits.
2016-12-14Translated using Weblate (Chinese (Taiwan))Jeff Huang
Currently translated at 100.0% (918 of 918 strings)
2016-12-14Translated using Weblate (Chinese (Taiwan))Mingye Wang
Currently translated at 97.0% (891 of 918 strings)
2016-12-14Translated using Weblate (Catalan)tonibm19
Currently translated at 46.0% (423 of 918 strings)
2016-12-14Translated using Weblate (Catalan)Roc Humet
Currently translated at 43.6% (401 of 918 strings)
2016-12-14Translated using Weblate (Spanish)Alfonso R. Zepeda R
Currently translated at 57.8% (531 of 918 strings)
2016-12-14Translated using Weblate (Japanese)Rui
Currently translated at 49.4% (454 of 918 strings) This is a merger of 2 commits.
2016-12-14Translated using Weblate (Swahili)Eidy
Currently translated at 99.8% (917 of 918 strings) This is a merger of 3 commits.
2016-12-14Added translation using Weblate (Swahili)Eidy
2016-12-14Translated using Weblate (Portuguese)João Rodrigues
Currently translated at 66.7% (613 of 918 strings) There is no need to specify that a mod is an extra.
2016-12-14Translated using Weblate (Portuguese (Brazil))José Henrique Luckmann
Currently translated at 84.2% (773 of 918 strings)
2016-12-14Translated using Weblate (Danish)Thomas Wagner Nielsen
Currently translated at 73.0% (671 of 918 strings)
2016-12-14Translated using Weblate (Danish)Joe Hansen
Currently translated at 73.0% (671 of 918 strings) This is a merger of 3 commits.
2016-12-13Translated using Weblate (Danish)Thomas Wagner Nielsen
Currently translated at 29.5% (271 of 918 strings)
2016-12-13Mgv7: Change default cave width to 0.09sfan5
2016-12-12Fix segfault on startup error on Androidrubenwardy
2016-12-12Fix camera jumping on Android when panning past 0/360 markrubenwardy
2016-12-12Mod dependency lists: Should have platform-independent line breakingBernardo Sulzbach
This fixes a bug existing in modmgr.lua as reported by @Wuzzy2 which caused the mod dependency list to glitch if input was using a line terminator different than the OS default. The C++ code does not need any changes as it already trims CR occurrences on platforms on which the line termination sequence is LF. Taken into account the size of the depends.txt files used, this should not introduce a noticeable performance regression. Fixes #4720
2016-12-12Setting limits: Fix message text in advanced settings tabRogier
It would complain that the value should be higher than the lower bound, when it should be higher than or equal to the lower bound. Similar issue for the upper bound.
2016-12-12View range: Set maximum to 4000 nodesRogier
The network protocol does not support larger than 255 mapblocks.
2016-12-12Mapgen: Make mgv7 the default mapgenparamat
2016-12-11Fix computation of viewing range (in blocks) sent to server (#4882)Rogier-5
Fixes #4878 Also remove an artificial viewing range reduction that (presumably) was added to compensate for miscomputed viewing ranges, and that doesn't seem to be needed any more (thanks to lhofhansl).
2016-12-09Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871)rubenwardy
Fixes #4121
2016-12-08Buildbot: Update LuaJIT versionsfan5
2016-12-08Simple decorations: Fix range check for deco->deco_param2Auke Kok
Allow any int value, and properly range check it before casting.
2016-12-07Android: fix build and update depsest31
2016-12-07Update credits (#4827)Zeno-
Update credits
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
Schematics can already be placed with a param2 value, but not simple 1-node plant decorations of the simple type. This adds a `param2` field to the simple deco type that is checked to be between 0 and 255, and put to the placed node at mapgen. This can be used to put a degrotate value in, or e.g. a fill value for leveltype nodes, or a place_param2 value at mapgen placement, or vary the shape of meshoptions plantlike drawtype.
2016-12-07Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl
Optimise the fetching of global settings 'camera_smoothing', 'cinematic' and 'cinematic_camera_smoothing'. Cache 'cam_smoothing'.
2016-12-07Liquids: Update flow on block loadMillersMan
When loading a block add liquid-nodes that might flow away or spread to neighbours to the transforming_liquid queue.
2016-12-07Liquids: Preserve flow state if 'ignore' is a neighbourMillersMan
Prevent waterfalls from falling down or streams from flowing away when the source node is in an unloaded block - Nodes near a CONTENT_IGNORE node will be interpreted as if the ignored node is a liquid node that just supports the current state of the nodes in question.
2016-12-07Map::isValidPosition: Return false instead of throwing exceptionMillersMan
2016-12-03Optimize block sent: Fix rendering issueLars Hofhansl
2016-12-03Biomes: Increase heat and humidity noise spread to 1000paramat
To avoid smaller biomes when extra biomes are added to MTGame. The addition of bushes in MTGame grasslands makes wood resources easier to find and less distant, so slightly larger biomes are now acceptable, but also desirable to encourage travel and create more sense of adventure.
2016-12-03Don't send a join message in singleplayer mode.red-001