index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2012-04-08
Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar ↵
Perttu Ahola
errors
2012-04-08
minetest.get_node_group(name, group)
Perttu Ahola
2012-04-08
EnvRef:find_nodes_in_area(minp, maxp, nodenames)
Perttu Ahola
2012-04-08
Allow looping of local and positional sounds
Perttu Ahola
2012-04-08
Make lava brighter by showing light sources at their full emitted light level
Perttu Ahola
2012-04-07
Improve texture atlas generation
Perttu Ahola
2012-04-07
Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is ↵
q66
experimental atm, causes visible spaces between blocks.
2012-04-07
Improve doc/lua_api.txt
Perttu Ahola
2012-04-07
Tune mapgen
Perttu Ahola
2012-04-07
Fix collision code getting stuck if speed is 0
Perttu Ahola
2012-04-07
Fix segfault when setting privileges of a non-connected player
Perttu Ahola
2012-04-07
Fix fabs() brainfart
Perttu Ahola
2012-04-07
Tune desert beaches
Perttu Ahola
2012-04-07
Fix MSVC ambiguous fabs() call errors
Perttu Ahola
2012-04-07
Add deserts to map generator
Perttu Ahola
2012-04-07
Tune mapgen a bit
Perttu Ahola
2012-04-07
PerlinNoise for Lua.
Sergey Gilfanov
2012-04-07
Support custom textures installed as /textures/all/*.png
Perttu Ahola
2012-04-06
Add EnvRef:find_node_near(pos, radius, nodenames)
Perttu Ahola
2012-04-06
Add missing mapgen.lua to games/minimal
Perttu Ahola
2012-04-06
Handle failing openal init properly, add enable_sound and sound_volume settings
Perttu Ahola
2012-04-06
Add #include <unistd.h> to filesys.cpp
Perttu Ahola
2012-04-06
experimental:soundblock dig_immediate=3
Perttu Ahola
2012-04-06
Attempt to fix sound left-right channels
Perttu Ahola
2012-04-05
Make the minimal development test somewhat playable by adding ore generation ↵
Perttu Ahola
and removing the player visual switch test
2012-04-05
Fix crash when inputting only / in chat
Perttu Ahola
2012-04-04
Fix super-small size of regular item entities
Perttu Ahola
2012-04-04
Show reported map seed on debug info (F5)
Perttu Ahola
2012-04-04
Minimally update compiling on Windows in README.txt
Perttu Ahola
2012-04-04
Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev ↵
Perttu Ahola
libopenal-dev
2012-04-04
Fix visual='cube' size
Perttu Ahola
2012-04-04
Fix sound direction and add experimental:soundblock alias sb in minimal for ↵
Perttu Ahola
testing
2012-04-04
Remove debug output
Perttu Ahola
2012-04-04
Fix dropped nodeitem visuals
Perttu Ahola
2012-04-03
Fix buildbot
Perttu Ahola
2012-04-03
Add util/buildbot
Perttu Ahola
2012-04-03
Add optional MINGWM10_DLL to cmake install
Perttu Ahola
2012-04-03
Add multiplayer test script
Perttu Ahola
2012-04-02
Fix installation path of minetest_game/mods (// in place of / doesn't work ↵
Perttu Ahola
on virtualbox network drives)
2012-04-02
Fix things for cross-compiling using mingw
Perttu Ahola
2012-04-02
Tune cave generation
Perttu Ahola
2012-04-02
Improve caves more
Perttu Ahola
2012-04-01
Some completely crapshit coding to make caves more varied
Perttu Ahola
2012-04-01
Implement dropped items as LuaEntities; leave the old ones as is for ↵
Perttu Ahola
compatibility
2012-04-01
Fix disabling of player movement cheat detection in singleplayer
Perttu Ahola
2012-04-01
Don't apply player movement cheat detection in singleplayer
Perttu Ahola
2012-04-01
Remplement and improve /setting in Lua, now called /set
Perttu Ahola
2012-04-01
Don't allow /granting unknown privileges
Perttu Ahola
2012-04-01
Split builtin.lua to multiple files
Perttu Ahola
2012-04-01
Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")
Perttu Ahola
[next]