Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-08 | Switch F3 to use 'enable_fog' setting | ThomasMonroe314 | |
2018-02-08 | Include alpha channel reference in MaterialTypeParam | stujones11 | |
2018-02-08 | Move `setlocale` from Lua to C++. | red-001 | |
2018-02-08 | Add main_menu_style setting | PorygonZRocks | |
2018-02-05 | Add minetest.is_player (#7013) | you | |
* Add minetest.is_player * First use for is_player | |||
2018-02-05 | Lua_api.txt: Document 'wielditem' visual in object properties | paramat | |
2018-02-05 | Item entity: Prevent motion in ignore nodes | paramat | |
2018-02-04 | Add kill chat command (#6992) | Wuzzy | |
Replace minetest.* with core.* in 1 file | |||
2018-02-04 | Make hud_get return aligment, offset and size. (#7006) | lisacvuk | |
* Make hud_get return aligment and offset. * Return size aswell. | |||
2018-02-04 | Remove unused light updating code | Dániel Juhász | |
Also remove the unit test that tests the removed algorithms. | |||
2018-02-02 | Refine movement anticheat again (#7004) | sfan5 | |
* Account for walking speed in vertical dir * Avoid undefined behaviour due to division-by-zero | |||
2018-01-30 | Fix liquid bottoms not being rendered | number Zero | |
2018-01-30 | Add Android drivers to the video_driver drop-down menu | Wayward One | |
Adds the Android video drivers ogles1 and ogles2 to the video_drivers drop-down menu | |||
2018-01-30 | Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958) | Loïc Blot | |
* Add minetest.bulk_set_node call + experimental mod unittest * Optimize set_node function to prevent triple lookup on contentfeatures Do only one lookup for old, and try to merge old and new lookup if node is same than previous node * Add benchmark function + optimize vector population to have real results | |||
2018-01-29 | Make chat command + privilege help slightly more accurate (#6964) | Wuzzy | |
* Make chat command help slightly more accurate * Slightly more accurate privilege help * Simplify command/priv help * More command/priv help tweaks | |||
2018-01-28 | Apply physics overrides correctly during anticheat calculations (#6970) | sfan5 | |
2018-01-26 | [CSM] HUD Fix not updating server HUDs caused by 4f688d5 | SmallJoker | |
2018-01-26 | Fix issues with earlier CSM HUD commit (#6940) | red-001 | |
The CSM HUD PR caused some strange behavior including aborts due to parts of it using some slightly hacky code, the event refactor changing how events are processed and a minor oversight. | |||
2018-01-25 | Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955) | Tre | |
2018-01-23 | Disable fall damage when "immortal" group set (#6946) | lisacvuk | |
2018-01-23 | Add missing languages from menu (#6953) | Muhammad Nur Hidayat Yasuyoshi (MNH48.com) | |
The following languages exist in Minetest PO folder were missing from the selection menu: - dv (Dhivehi) - ms (Malay) - sl (Slovenian) - sv (Swedish) - sw (Swahili) | |||
2018-01-23 | Intersects_protection(): Move from Minetest Game to builtin (#6952) | Paramat | |
A useful function that applies 'core.is_protected()' to a 3D lattice of points evenly spaced throughout a defined volume, with a parameter for the maximum spacing of points. | |||
2018-01-23 | CSM: Remove screenshot API | red-001 | |
Reverted from commit 19960e26c672c6337f8c6ffbe27f2c6bca49750c (* [CSM] add screenshot api lua) | |||
2018-01-22 | [CSM] Don't Load the package library (#6944) | red-001 | |
Already removed by a latter step in CSM init so this just saves on pointless work. | |||
2018-01-21 | Change include from "cmake_config.h" to "config.h" | Wayward One | |
Fixes #6894 | |||
2018-01-21 | [CSM] Remove `on_connect` callback (#6941) | red-001 | |
Fixes #6939 | |||
2018-01-20 | [CSM] Add functions to create particles and particlespawners. (#6072) | red-001 | |
2018-01-20 | Add minetest issue template (#6936) | Loïc Blot | |
* Add minetest issue template This permits end user to have a basic template permitting to do issue triage and for users to know what we expect. | |||
2018-01-20 | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot | |
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file | |||
2018-01-20 | Game refactor [3/X]: Move keycache to inputhandler | Loic Blot | |
2018-01-20 | Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵ | Loic Blot | |
create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create | |||
2018-01-20 | Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ↵ | Loic Blot | |
standard input Joystick input is a RealInputHandler only usage, make it intelligent and handle the joystick with keyboard direct. This permits to remove many getters in game which should be owned by RealInputHandler | |||
2018-01-20 | [CSM] Add basic HUD manipulation. (#6067) | red-001 | |
* [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now. | |||
2018-01-16 | Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs | paramat | |
'get biome data' returns biome id, heat and humidity. Clean up nearby lines in lua_api.txt. | |||
2018-01-16 | Load a texturepack from the 'textures' subfolder of a game | red-001 | |
2018-01-15 | Lua_api.txt: Various improvements | paramat | |
Improve documentation for formspec 'position' and 'anchor' elements. Add missing documentation of 'animation' and 'glow' for particle spawners. | |||
2018-01-15 | Mapgen folder: Update and improve copyright information of files | paramat | |
2018-01-13 | Lua_api.txt: Improve bullet point indentation consistency | ezhh | |
2018-01-13 | Registration confirmation dialog: Fix grammar | Muhammad Rifqi Priyo Susanto | |
Fixes commit 792752997c5ae2aaa4f54d0a2e2af2a96d7d1e9f. | |||
2018-01-13 | Lua_api.txt: Add chat command params info | ezhh | |
2018-01-13 | Add confirmation on new player registration (#6849) | Muhammad Rifqi Priyo Susanto | |
* Attempt to add registration confirmation Using SRP auth mechanism, if server sent AUTH_MECHANISM_FIRST_SRP that means the player isn't exist. Also tell player about the server and chosen username. Local game has localhost as IP address of the server. Add RenderingEngine::draw_menu_scene() to draw GUI and clouds background. aborted -> connection_aborted * Rewrite information message text Client::promptConfirmRegister() -> Client::promptConfirmRegistration() | |||
2018-01-12 | Revert "Add an active object step time budget #6721" | Lars Hofhansl | |
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a. See #6907 | |||
2018-01-12 | Add a build step to test non freetype builds (#6908) | Loïc Blot | |
* Add a build step to test non freetype builds | |||
2018-01-12 | Forget to fix non freetype build in StaticText | Loic Blot | |
2018-01-12 | Lua_api.txt: Fix, improve and add to Object Properties documentation | paramat | |
Correct 'automatic rotate' to be a number instead of a bool. | |||
2018-01-12 | Lua_api.txt: Improve and complete ABM documentation | paramat | |
Document 'active object count (wider)'. | |||
2018-01-12 | Settingtypes.txt: Correct value of 'max block send distance' | paramat | |
2018-01-12 | Fix ambient occlusion and dark lines at mapblock borders | number Zero | |
2018-01-09 | Fix off-by-one in log output line length (#6896) | Pedro Gimeno | |
2018-01-08 | Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() | Pedro Gimeno | |