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Author
2011-01-15
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-10
fixed data path in porting.cpp for normal linux builds to get data from ↵
Perttu Ahola
/binary/dir/../share/APPNAME
2011-01-09
random build system tweaking
Perttu Ahola
2011-01-09
Mainly small build system fixes
Perttu Ahola
2011-01-08
Lots of small stuff
Perttu Ahola
2011-01-08
continued.
Perttu Ahola
2011-01-08
Fixed (maybe) segfault if font is not found
Perttu Ahola
2011-01-08
more linker parameters
Perttu Ahola
2011-01-08
Fixed some missing linking to libraries
Perttu Ahola
2011-01-08
doc updates; CMake works reasonably well now.
Perttu Ahola
2011-01-08
forgot config.h.in
Perttu Ahola
2011-01-08
CMake stuff works now on linux and windows... and should be possible to make ↵
Perttu Ahola
to work on OS X.
2011-01-08
Made dungeons a bit rarer
Perttu Ahola
2011-01-08
CMake working on Linux (not on windows)
Perttu Ahola
--HG-- rename : Makefile => Makefile.bak
2011-01-07
Added tag 110107195706-exp for changeset 69547bd6be42
Perttu Ahola
2011-01-07
Fixed dedicated server build
Perttu Ahola
2011-01-07
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
removing unused code and comments
Perttu Ahola
2011-01-07
updated main.cpp TODO comments
Perttu Ahola
2011-01-07
removed Client::isFetchingBlocks
Perttu Ahola
2011-01-07
removed boost support from filesys.cpp; default to posix
Perttu Ahola
2010-12-29
possibly fixed broken crack textures on some machines
Perttu Ahola
2010-12-29
tuned expired mesh updating while drawing a bit
Perttu Ahola
2010-12-29
A bit longer day and a bit shorter night. Client-side.
Perttu Ahola
2010-12-27
oops, forgot some test code in
Perttu Ahola
2010-12-27
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-26
better grass generation (integration to sunlight propagation algorithms)
Perttu Ahola
2010-12-26
working good
Perttu Ahola
2010-12-26
drawing range updater update and myrand() (but not usage of it)
Perttu Ahola
2010-12-26
new viewing range updater algorithm
Perttu Ahola
2010-12-25
main.cpp before viewing range stuff redoing
Perttu Ahola
2010-12-25
some... stuff. dunno. 8-)
Perttu Ahola
2010-12-25
better caves
Perttu Ahola
2010-12-25
tinkering around
Perttu Ahola
2010-12-25
vc++ project update
Perttu Ahola
2010-12-25
missing files
Perttu Ahola
2010-12-25
more tinkering around
Perttu Ahola
2010-12-25
some tinkering around
Perttu Ahola
2010-12-25
slight map generation bugs
Perttu Ahola
2010-12-25
builds on both platforms
Perttu Ahola
2010-12-25
minecraft-like crafting
Perttu Ahola
2010-12-24
slight readme update
Perttu Ahola
2010-12-24
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
ProgressBarTextureMod
Perttu Ahola
2010-12-24
files
Perttu Ahola
2010-12-24
small segfault bug fix
Perttu Ahola
2010-12-24
base stuff for item->object conversion
Perttu Ahola
2010-12-23
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-23
little tinkering
Perttu Ahola
2010-12-23
work-in-progress gui system updating + some settings system updating
Perttu Ahola
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