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2015-01-01Mgv7: Remove range limits on mountain height to enable modification through ↵paramat
.conf
2014-12-30Fix map parameter load orderkwolekr
2014-12-31Add display_gamma option for clientCraig Robbins
2014-12-30Fix endian.h include for FreeBSDDmitry Marakasov
2014-12-30Cleanup updateCameraDirection and fix random input not workingCraig Robbins
2014-12-30Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr
2014-12-30Decoration: Fix default parameter valueskwolekr
2014-12-30Fix documentation for string functionsDiego Martínez
2014-12-29Add support back for resolving group names in NodeResolverkwolekr
2014-12-29Fix some lingering code style issueskwolekr
2014-12-29Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr
2014-12-29Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr
Also rewrite mapgen registration for static initialization
2014-12-29Expose mapgen parameters on scripting initkwolekr
Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init()
2014-12-30Ignore downloaded public serverlist if public_serverlist is falseKahrl
Fixes #1807: When the server list finishes downloading, the local server list resets in certain conditions
2014-12-30Center status text for better visibility.Kodexky
2014-12-30Add extra buttons to Android GUI. All icons are licensed by freepik.com ↵Kodexky
under CC BY 3.0
2014-12-30Update Japanese TranslationRui
2014-12-30Add util/bump_version.shKahrl
2014-12-29Fix -Wtype-limits warnings and remove disabling of -Wtype-limitsCraig Robbins
2014-12-29Print unit test failures to dstreamkwolekr
2014-12-29FontEngine: Don't use file extension to check font file compatibilitykwolekr
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-28LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, ↵kwolekr
set_metadata
2014-12-28Fix MSVC compiler warning about passing this pointer in initializer listsapier
2014-12-28Faster string.split implementation.Diego Martinez
2014-12-28MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵fz72
(fixes #1960)
2014-12-28Skip further loading of client if there was an exit signalChristophe Piveteau
2014-12-28Decoration: Add height_min and height_max parameterskwolekr
Also set default height_min/height_max to -31000 and 31000, respectively, for ore and biomes
2014-12-28Cavegen: Fix copy & paste error (solves #2020)kwolekr
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top ↵paramat
node. Add water top depth and shore height parameters. Remove water dust node
2014-12-28Ore: Add Vein ore typekwolekr
2014-12-28Ore: Add Blob ore typekwolekr
2014-12-28PseudoRandom: Expose constant PSEUDORANDOM_MAXkwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-12-27VoxelManipulator: Remove unnecessary deallocation stepskwolekr
2014-12-27Set fallback content if resolving content vector requires everythingkwolekr
2014-12-27Redefine NodeResolver interface and replace with callback mechanismkwolekr
2014-12-26Uncomment version patch fieldkwolekr
2014-12-24Bump version to 0.4.110.4.11kwolekr
2014-12-25Conf.example: Correct grammar and spelling. Shorten some lines. Move a few ↵paramat
lines into correct sections. Remove finite liquid reference. Make indentation consistent
2014-12-24Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja
2014-12-24Large increase in performanceCraig Robbins
2014-12-24Increase indentation throughout file for clarity. Correct mistakes. Shorten ↵paramat
lines. Make more consistent Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24State biome API heat and humidity noise parameters in positional formatparamat
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-23Conf.example: Fix typoparamat
2014-12-23Update MinGW toolchain downloads used by travissfan5
2014-12-23Silence misc. warningskwolekr
2014-12-23Make limiting of the reflow liquids queue size optionalCraig Robbins
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000
2014-12-22Update mapgen stuff in minetest.confparamat
2014-12-22Temporarily fix always bright wieldhand with shaders enabledkwolekr