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2016-07-12Treegen: Improve use of signed vs. unsigned integersparamat
To fix GCC 6.1.1 compilation warning: 'assuming signed overflow does not occur when assuming that (X - c) > X is always false'
2016-07-12Run updatepo.shest31
2016-07-12Update minetest.conf.example, and settings_translation_file.cppest31
2016-07-12Translated using Weblate (French)Onyx Steinheim
Currently translated at 100.0% (887 of 887 strings)
2016-07-12Translated using Weblate (Dutch)ikmaak
Currently translated at 89.6% (795 of 887 strings)
2016-07-12Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto
Currently translated at 55.8% (495 of 887 strings)
2016-07-12Translated using Weblate (Spanish)Roberto Mengíbar Fernández
Currently translated at 59.0% (524 of 887 strings)
2016-07-12Translated using Weblate (French)Guillaume Robert
Currently translated at 91.2% (809 of 887 strings)
2016-07-12Translated using Weblate (Chinese (China))arsdragonfly
Currently translated at 75.1% (667 of 887 strings)
2016-07-12Translated using Weblate (Serbian (cyrillic))Лазар Вукановић
Currently translated at 31.5% (280 of 887 strings)
2016-07-12Added translation using Weblate (Serbian (cyrillic))Лазар Вукановић
2016-07-12Translated using Weblate (Esperanto)Tim
Currently translated at 32.2% (286 of 887 strings)
2016-07-12Translated using Weblate (Chinese (China))susan
Currently translated at 74.1% (658 of 887 strings)
2016-07-10Fix typos (#4298)Snipie
2016-07-08Ubuntu build HOWTO: Suggest to install git instead of git-coreest31
The package docs for the git-core Ubuntu package in all supported Ubuntu versions, including 12.04 say: This is a transitional dummy package. The 'git-core' package has been renamed to 'git', which has been installed automatically. This git-core package is now obsolete, and can safely be removed from the system if no other package depends on it. Fixes #4109
2016-07-08Fix -Wterminate warnings in rollback.cpp as wellest31
Fix #4137 for rollback.cpp as well.
2016-07-08Fix -Wterminate warning on GCC 6est31
Fixes #4137
2016-07-07Fix warning in porting::setXorgWindowIcon when building without X11 (#4288)Jay Arndt
2016-07-05Adding minetest.clear_craftFoghrye4
Modifications by est31: grammar fixes in doc + error messages and a little style fix, no functional change.
2016-07-05Use mathematical function to determine yaw directionsfan5
2016-07-05Fix for cropped text "Toggle Cinematic"Snipie
2016-07-05Remove cinematic toggle on F8rubenwardy
Also update cinematic mode's description to include mouse
2016-07-05Finally set a window icon on X11est31
Since the creation of minetest, it had no window icon on X11. Now we have one. The misc/minetest-xorg-icon-128.png file is a rendering of the misc/minetest.svg file with inkscape, created with something like: inkscape -z -e misc/minetest-xorg-icon-128.png -w 128 -h 128 misc/minetest.svg
2016-07-04Temporarily disable "testStartStopWait" Threading unit test on macest31
The "testStartStopWait" unit test is unreliably failing on mac, for some time already. See bug #3786. Having the unittest fail unreliably doesn't help anybody but mostly inhibits the main feature of travis builds: to test PRs for regressions. Therefore, disable the specific unit test for until bug #3786 is fixed.
2016-07-04Fix & make linux conditionals uniform (#4278)Rogier-5
The source used a hodge-podge of different combinations of different macros to check for linux: 'linux', '__linux', '__linux__'. As '__linux__' is standard (Posix), and the others are not, the source now uniformly uses __linux__. If either linux or __linux are defined, it is made sure that __linux__ is defined as well.
2016-07-04Disable joysticks per default for nowest31
It seems that various different devices register as Joysticks on linux, and their presence has caused lots of confusion amongst minetest users. Therefore, disable the joystick feature. Closes #4261 Closes #4221
2016-07-03Remove top left minetest watermarkest31
Move version information into the window caption. On popular player request. Fixes #4209.
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
This commit refactors the majority of the Mapgen settings system. - MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap, instead of the EmergeManager. - New Script API functions added: core.get_mapgen_setting core.get_mapgen_setting_noiseparams, core.set_mapgen_setting, and core.set_mapgen_setting_noiseparams. - minetest.get/set_mapgen_params are deprecated by the above new functions. - It is now possible to view and modify any arbitrary mapgen setting from a mod, rather than the base MapgenParams structure. - MapgenSpecificParams has been removed.
2016-07-03Mapgen: Refactor mapgen creation and managementkwolekr
- Move mapgen creation logic out of EmergeManager and into Mapgen - Internally represent mapgen type as an enum value, instead of a string - Remove the need for a MapgenFactory per mapgen
2016-07-03Remove old docs. We have VCS history anyways. (#4266)Pavel Puchkin
2016-07-03openbsd's port fix for non Linux systems w/o libRTDavid Carlier
X11 headers are not always in expected locations, add them to include list. Modifications by est31: indentation fixes, commit message improved
2016-06-28Only allow strings to be passed to minetest.global_exists (#4253)HybridDog
Sometimes you accidentally forget the quotes when using global_exists, this makes minetest abort if you did so. M builtin/common/strict.lua
2016-06-24Also shut down when SIGTERM was receivedest31
Fixes #4251
2016-06-24Mgflat/fractal/v7/valleys: Denser 3D noise tunnelsparamat
Reduce spread from 96 to primes 61 and 67 (either side of 64) Prime spreads help to keep 3D noise periodic features unaligned 'cave width' 0.2 to preserve tunnel width Reduce octaves to 3 to improve network structure
2016-06-24Player: New get_look, set_look APIraymoo
Deprecate get_look / set_look pitch / yaw
2016-06-17Dungeons: Generalise use, add capabilities, various modificationsparamat
- Generalise node names to c_wall and c_alt_wall - Remove 'mossratio' and instead disable alt_wall loop if c_alt_wall == CONTENT_IGNORE - Use one generalised 3D noise for alternative wall nodes and in mgv6 create moss distribution similar to the previous - Rename rarity noise to density noise and enable the option of multiple dungeons per chunk determined by the value. Recreate previous distribution - Add parameters for min and max rooms per dungeon - Add dungeon y limits - Integrate river water properly Generalisation is needed now that we have sandstone and desert stone dungeons by default and can choose any node for alternative structure. The current code is based around cobble dungeons with mossycobble alternative nodes, the 2 noises controlling the alternative nodes are based on wetness. Enabling multiple dungeons per chunk with definable number of rooms allows the option of very dense and complex underground structures that could interconnect to create megastructures. Y limits are added to be consistent with other mapgen elements, and enable locaton of dungeon or megastructure realms as part of our 'stacked realms' philosophy.
2016-06-17Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok
This allows a nodedef to specify a fixed value for param2 to be used for all normal placements. There are several uses for this: - nodes that require param2 to be set to a non-zero value for internal mod use. E.g. leafdecay could use this to detect that leaves are played by players. - force wallmounted or facedir value at placement at placement This overrides any player look direction or other on-the-fly param2 setting during placement.
2016-06-14Move unknown node message when applying texture overrides to infostream (#4218)Yutao Yuan
Texture packs have no way to know what nodes are available, so this shouldn't be a error message.
2016-06-11Sky.cpp: Improve code style. Define sky colours as SColorparamat
2016-06-11Make node timers more efficientEkdohibs
2016-06-11Random misc. warning fixes and cleanupskwolekr
- Fix unused c_sand member warning in Valleys Mapgen - Fix some code style - Make some std::string params const ref
2016-06-11Settings: Clean up settings changed callback codekwolekr
2016-06-11Fix android buildest31
Thanks to @Wayward1 for reporting the bug. Fixes #4212.
2016-06-11Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez
2016-06-09Sky: Darker, bluer sky and improved horizon haze at nightparamat
Add new colours 'skycolour_bright_night', 'bgcolour_bright_night' and enable these between sunset end and sunrise start Night sky has same hue as day sky but is darker and more saturated Night horizon haze (bgcolour) is slightly less saturated and slightly brighter than night sky, to be consistent with daytime horizon haze
2016-06-08Sky: Fix sunrisebg texture motion (#4199)Paramat
Top of texture no longer shows above horizon during night and day
2016-06-07Lua_api.txt: Split long lines. Capitalise 'Biome API'. Minor editsparamat
2016-06-05Mapgen: Optimize biomemap creation by combining with generateBiomeskwolekr
2016-06-05Biome API: Add per-biome riverbed material and depthparamat
Mgvalleys: Remove riverbed sand placement from base terrain generation Riverbed material placement moved to MapgenBasic::generateBiomes() Document fields and add note that the biome API is still unstable
2016-06-04Mapgen: Performance improvement and fixes for updateLiquid (#4065)MillersMan
- Adds only ~100 nodes per chunk to trans_liquid with similar processing time - Adds liquid nodes themselves instead of potential solid nodes below them - CONTENT_IGNORE nodes are interpreted as if they continue their neighborhood - This allows liquid columns to span multiple chunks without being interrupted - NOTE: Expects an one-node border in generation chunk without liquid changes