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2015-05-03Tests: Add ObjDef unittestskwolekr
2015-05-03ObjDefManager: Set replacement object's handle info after calling set()kwolekr
Make gamedef optional when constructing an ObjDefManager Add note about object ownership
2015-05-03Better version detection for shallow clonesest31
2015-05-03RotateAlongYAxis: For facedir case, return if param2 >= 4paramat
2015-05-01Add .patch files to gitignoreest31
2015-05-01Fix several MSVC issues numeric.hSmallJoker
-> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library
2015-04-29Fix MSVC compatibilitykwolekr
Make sure to include random unittests in android builds, too Use SWAP() macro Ensure that negative ranges are tested as well in random unittests
2015-04-29Tests: Add random unittestskwolekr
2015-04-27Add Russian comment translation to minetest.desktopmich1
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan5
2015-04-27Revert "Only lowercase project name at compile time"sfan5
This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097.
2015-04-27Noise: Fix PcgRandom::randNormalDist() when range contains negative numberskwolekr
This fixes an issue with erroneous float-to-int rounding that resulted in truncation toward 0, causing a biased distribution.
2015-04-27Replace PRNG assertions with PrngExceptionkwolekr
2015-04-26Fix minetest.clear_* creating new LOCAL table instead of clearing the ↵Tomas Brod
existing one. On calling clear_redistered_biomes the registered_biomes table is cleared by creating a new empty table, but the pointer is not updated to point to the new one. So after calling more register_biome, the registered_biome table always contains 0 items, which is an error. Instead, the table is cleared by removing all its items so the pointer (minetest.registered_*) remains valid.
2015-04-26Update .gitignorekwolekr
2015-04-26Remove craftdef serialisationest31
It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7.
2015-04-26Craftdef refactorest31
Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators.
2015-04-26Tests: Modularize unit testingkwolekr
Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code
2015-04-27Update chinese translationfishyWET
fixed some mistakes and added in some new translations
2015-04-26Fix fast leaves with texture_clean_transparent enabled.Aaron Suen
2015-04-26Fix player pitch and yaw not being set properlyKevin Ott
2015-04-26Remove fly mode in simple main menuMuhammad Rifqi Priyo Susanto
As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-24German translation: shorter setting nameest31
2015-04-24Remove unused variable Client::m_active_blocksnerzhul
2015-04-23DecoSchematic: Fix missing trees in rough terrainparamat
Move place_on check to before place_center_x/y/z displacement of p Reduce displacement of p by place_center_x/y/z flags to correctly position schematics
2015-04-22Protocol 25: wstring -> string for custom access denial reasonsest31
Also fix std::logic_error when server::DenyAccess() is used with only two arguments.
2015-04-22Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...nerzhul
but not rename the container. Approved-By est31
2015-04-22Fix crash on startup (Windows)SmallJoker
2015-04-21Only lowercase project name at compile timeShadowNinja
2015-04-21Revert "m_active_object_messages is used like a queue. Use std::queue ↵kwolekr
instead of std::list. Also rename to m_active_object_messages_queue" This reverts commit 972d17baea81ffe6d508b291ef97207a4822e1da. The commit being reverted was unauthorized. There had been no discussion, review, or sign-off prior to submittal to upstream.
2015-04-21m_active_object_messages is used like a queue. Use std::queue instead of ↵Loic Blot
std::list. Also rename to m_active_object_messages_queue
2015-04-21Add minetest.global_exists()ShadowNinja
2015-04-21Noise: Add noise unittestskwolekr
Fix buffer size calculation for lacunarity < 1.0 Add guard against absurd noise parameters
2015-04-20Fix sign-compare compiler warnings in mg_ore.cppShadowNinja
2015-04-20Fix mod store ratingShadowNinja
2015-04-20Ore: Add biomes parameterkwolekr
2015-04-20Fix build on OS X (Thanks neoascetic)kwolekr
2015-04-19Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr
2015-04-19Noise: Correct noise objects created with invalid dimensionskwolekr
2015-04-19Porting: Refactor initalizePaths()kwolekr
Add support for Solaris and HP-UX Search additional potential procfs locations for current executable
2015-04-19Disable connection timeout for singleplayer and server tabsest31
In worlds with many mods we can easily reach timeout, waiting for the server to start.
2015-04-19Biome API: Add biome-specific river waterparamat
2015-04-18fix infinite spawnersobneq
2015-04-17Schematics: Fix core.schematic_create()kwolekr
2015-04-1710s timeout when connecting to serverSmallJoker
2015-04-17Fix build since: "Remove referenced schematics from Decorations on clear"est31
Fixes build, which has been broken for all platforms (except BSD?) since grandparent 406d9ba87b9f6e57b86c6282bf157e3341aa195c. Thanks to @SmallJoker for pointing out a solution.
2015-04-17Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr
2015-04-17Schematics: Remove referenced schematics from Decorations on clearkwolekr
2015-04-17Refactor around translatePasswordest31
Change types for passed password from wstring to string, which removes converting back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary, closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for translatePassword passed as const reference.
2015-04-16Biomes: Remove referenced biomes from Decorations on clearkwolekr