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2014-09-20Fixed french vocabulary/grammar errorskilbith
Notes (in french) : 72 msgstr "Ok" : OK est un acronyme, pas un nom, donc majuscules. 193 msgstr "Feuilles transparentes" : quel type de feuilles ? Trop vague. 213 msgstr "Filtrage anisotropique" : oxymore. 229 msgstr "Précharger les visuels d'objets" : doit être écourté (dépasse trop la bordure grisée)
2014-09-20Small changes to French translation (Petites modifications mineures)mimilus
2014-09-20Add a .mailmap fileStefan Beller
So I was checking out minetest and wondered how many developers there are and how they development community is setup and such, so I decided to have a look at the git shortlog. There were lot of double entries for some persons, so it was harder to estimate the number of people involved. By adding a .mailmap file, the overview of the authors is much improved For details on the .mailmap file, see https://www.kernel.org/pub/software/scm/git/docs/git-shortlog.html Signed-off-by: Stefan Beller <stefanbeller@gmail.com>
2014-09-20Make config compatible with C++11donat_b
2014-09-19Change default halo.png for better visibility.RealBadAngel
2014-09-18Use configured bind_address for HTTPFetchShadowNinja
2014-09-18Reduce indentation of HTTPFetchOngoingShadowNinja
Also clean up some related things.
2014-09-19Added configurable selectionbox width. Min width = 1, Max = 5TriBlade9
2014-09-18Bugfix: don't highlight air nodes.RealBadAngel
2014-09-17Node highlighting.RealBadAngel
2014-09-14Fix typo in comment in chat.cppKahrl
2014-09-11Simplify and optimize schematic replacementsShadowNinja
2014-09-11Fix another typo in example configurationShadowNinja
2014-09-11Fix typo in default configuration fileWilliam Teder
2014-09-06Log unhandled exceptions in connectionthreads to errorstreamsapier
2014-09-06Fix access to invalid data on reception of packet with size 0sapier
2014-09-03Change screenshot colorformat properlyBlockMen
2014-09-03Don't save alpha channel in screenshots (fixes #1451)BlockMen
2014-09-01Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr
2014-09-01Update Mapgen VoxelManipulator on buffer invalidationkwolekr
2014-09-01Save previously generated blocks on Mapgen blitbackkwolekr
2014-08-29Fix only one texture being updated on window resize breaking sidebyside and ↵sapier
topbottom 3d modes
2014-08-29Fix interlaced 3d mode second image being flipped on compiling against ↵sapier
irrlicht >= 1.8
2014-08-25Remove invalid doc about minetest.get_time_us()sapier
2014-08-25Add missing doc for minetest.get_us_time()sapier
2014-08-25Allow use all 6 faces for special tiles.RealBadAngel
Protocol version bump.
2014-08-24Fix retval of entity.get_staticdata beeing lost while profiling is enabledsapier
2014-08-23Add lua exception handling test codesapier
Catch some error situations when mod used without thinking about it
2014-08-23Fix LuaJIT exception wrapperKahrl
2014-08-23Fix seg fault if popping from empty stack (L-system trees)Craig Robbins
See: https://github.com/minetest/minetest/issues/1525 Background Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack. ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error Commit Description This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace. L-Systems fix randomness Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree Resolves: https://github.com/minetest/minetest/issues/1469 Fix l-system crash when treedef random_level not set by Lua
2014-08-23Add video driver selection to settings menu (based uppon idea from ↵sapier
webdesigner97)
2014-08-23Minimal game: add /dummyball <count> commandKahrl
2014-08-23Fix chat messages capturing mouse interactions for menu/formspecssapier
2014-08-22Use pause_fps_max also on multiplayerSmallJoker
2014-08-22Add ^[mask texture modifiersfan5
2014-08-22Reduce time of red screen when damagedSmallJoker
10 seconds in PvP is very long and annoying.
2014-08-22ban.cpp refactoringSelat
2014-08-22Fix to to too two timessapier
2014-08-22Add player name length checkssapier
2014-08-22Fix "ghost" blocks if block update is "on wire" while player digs nodessapier
2014-08-22Improve timeout calculationsapier
gf
2014-08-22Correct spelling mistakes in documentationrubenwardy
2014-08-22Fix wrong Icon name in minetest.desktopsapier
2014-08-22Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir
2014-08-21Pass light sources in blue channel of vertex color instead of decoded light ↵RealBadAngel
for all special drawtypes. Plus some style fixes and optimizations.
2014-08-21Don't call a player event without having player to do a event forsapier
2014-08-19Fix caption of config mods button (simple menu)sapier
2014-08-19Mod profiling supportsapier
Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-16Make scrollbar scale according to DPI and scaling factorsapier
2014-08-16Let lighting be done only CPU side. Remove finalColorBlend implementation ↵RealBadAngel
from shaders.