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2011-10-18set backface culling off again for torches, ladders, rails and signsPerttu Ahola
2011-10-18...Make the the server buildable again after the last commitPerttu Ahola
2011-10-18Improve rendering and fix tiling in mesh generationPerttu Ahola
2011-10-18Automate texture listing for texture atlas makingPerttu Ahola
2011-10-18Fix client profiler print intervalPerttu Ahola
2011-10-18Better handling of SendFailedException in ConnectionPerttu Ahola
2011-10-18Fix object duplication bugPerttu Ahola
2011-10-18Make active_block_range default to 2Perttu Ahola
2011-10-18Fix possible NULL pointer access in MobV2CAOPerttu Ahola
2011-10-18Add /clearobjectsPerttu Ahola
2011-10-17Made a scheme to get rid of the objects in the worst object flooded blocksPerttu Ahola
2011-10-17Modify default active block rangePerttu Ahola
2011-10-17F2 toggles profiler display in clientPerttu Ahola
2011-10-17Attempt to fix objects getting multiplicated by objects getting deactivated ↵Perttu Ahola
in a different block than where they were loaded and then the original block, from where the static object was removed, not getting saved at unload
2011-10-17Fix minetest.conf.example a bitPerttu Ahola
2011-10-17Add a log message to SEnv and make it load objects if there are < 51 of ↵Perttu Ahola
them, to load blocks that were limited to 50
2011-10-17Catch SendFailedException when replying back in Connection::Receive()Perttu Ahola
2011-10-17Display RTT (round trip time, ping) on client status textPerttu Ahola
2011-10-17Add some rendering statistics to profilerPerttu Ahola
2011-10-17Workaround for blocks having a huge amount of active objects; add log ↵Perttu Ahola
messages related to active objects for investigation
2011-10-17Remove very floody log message of MobV2SAOPerttu Ahola
2011-10-17Improve active object handling log outputceleron55
2011-10-17Fix partly double printed debug.txtceleron55
2011-10-17Fix punching of oerkkisPerttu Ahola
2011-10-17Fix chest not working after walked away and came backPerttu Ahola
2011-10-17Improve inventory debug outputPerttu Ahola
2011-10-17Fix items showing up as sticks when placed in worldPerttu Ahola
2011-10-16Fix to-transparend conversion of backgrounds of sprite image files that ↵Perttu Ahola
don't have an alpha channel
2011-10-16Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola
2011-10-16Improve debug profiler usage for investigating CPU usage of serverPerttu Ahola
2011-10-16When granting or revoking privileges, notify the target player tooPerttu Ahola
2011-10-16Make dungeon masters not shoot the walls with no reasonPerttu Ahola
2011-10-16When player times out, log the action as a timeout rather than regular quittingPerttu Ahola
2011-10-16Check NULL pointer properly in some new code trying to log new stuffPerttu Ahola
2011-10-16Better player damage prevention when falling on unloaded blocks, not ↵Perttu Ahola
involving getting stuck in there.
2011-10-16Switch more stuff to use the logging thing and fix segfault on player leave ↵Perttu Ahola
from server as introduced in a previous switch-to-logging commit
2011-10-16Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola
on OS)
2011-10-16Update changelog (albeit a bit late)Perttu Ahola
2011-10-16Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola
--info-on-stderr to enable crap.
2011-10-16Initially add small and tight logging facilityPerttu Ahola
2011-10-16Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs ↵Perttu Ahola
setting
2011-10-16Update Linux build instructions in README.txt a bit and list the bat script ↵Perttu Ahola
used for releases
2011-10-16Update version number to 0.3.dev-20111016Perttu Ahola
2011-10-16Replace M_PI with PIPerttu Ahola
2011-10-15Fix some "Conditional jump or move depends on uninitialised value(s)" ↵Perttu Ahola
valgrind detections
2011-10-15Resource file handling for exe icon for MinGWPerttu Ahola
2011-10-15Make view bobbing amount configurablePerttu Ahola
2011-10-15Make dungeon masters though and make oerkkis disappear when they get to you ↵Perttu Ahola
(because hitting them doesn't work for some unknown reason)
2011-10-15strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵Perttu Ahola
clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
2011-10-15Handle death and respawn betterPerttu Ahola