index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2013-05-13
Update po files
PilzAdam
2013-05-13
Merge remote-tracking branch 'origin/master'
Weblate
2013-05-13
Translated using Weblate (Russian)
Anton Tsyganenko
2013-05-13
Translated using Weblate (Norwegian Bokmål)
Sindre Tellevik
2013-05-13
Translated using Weblate (French)
we prefer instagib metl3
2013-05-13
Translated using Weblate (Dutch)
sfan5
2013-05-13
Add mouse_sensitivity option
Esteban I. Ruiz Moreno
2013-05-13
Add progress bar to item visuals preloading
Zeg9
2013-05-13
Only use game filter in singleplayer tab; use menu_{background, overlay, ↵
PilzAdam
header, footer}.png for other tabs
2013-05-12
Fix double free in createExtrudedMesh, reported by ptitSeb
Kahrl
2013-05-11
Add code to play main_menu.ogg in main menu
RealBadAngel
2013-05-10
Clear custom player HUDs when emerging players. Fixes #711.
Aaron Suen
2013-05-11
Fix memory leak: remove InventoryAction after sending and applying
PilzAdam
2013-05-10
Fix memory leaks: delete font in main and GUIChatConsole
PilzAdam
2013-05-10
Fix memory leak by dropping sky
PilzAdam
2013-05-10
Add clouds to all loading screens and better progress handling
Zeg9
2013-05-10
Fix gettext memory leaks
sapier
2013-05-09
Really fix itemdef memory leak
sapier
2013-05-09
Add --videomodes option to show available video modes
Kahrl
2013-05-09
Drop IrrlichtDevice when running --speedtests
Kahrl
2013-05-08
Fix world selection a bit (also fixes a main menu segfault)
Kahrl
2013-05-08
Add progress bar and clouds to loading screen
Zeg9
2013-05-07
Update default controls in README and pause menu
PilzAdam
2013-05-06
Fix shader license headers to be LGPL
Brent Hull
2013-05-06
Remove 'Meshbuffer ran out of indices' limitation
Kahrl
2013-05-06
fix static data not beeing stored correctly on deactivation
sapier
2013-05-04
Install menu textures of minetest_game
PilzAdam
2013-05-04
Add header.png and footer.png support for games, and support texture packs ↵
Perttu Ahola
via <gameid>_menu_<background/overlay/header/footer>.png
2013-05-04
Fix favorite Server List on Windows
Sfan5
2013-05-04
Fix documentation for HUD commands in protocol
PilzAdam
2013-05-03
Optional dependencies and properly handle mod name conflicts again
Kahrl
2013-05-03
Don't predict placement of nodes if they would replace a non buildable_to node
ShadowNinja
2013-05-03
Predict wallmounted param2 during node placement prediction.
Kahrl
Also clean up the_game a bit: move node placement prediction to a separate function.
2013-05-03
Server: force block send of pointed_pos_under after predicted node place
Kahrl
2013-05-02
Use DIR_DELIM instead of / in file paths
PilzAdam
2013-05-02
Show game name instead of game ID of selected game
PilzAdam
2013-05-02
Switch menu to game selected in world creation dialog
Perttu Ahola
2013-05-02
Pre-select current game in world creation dialog
Perttu Ahola
2013-05-02
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola
2013-05-02
Filter worlds by selected game
Perttu Ahola
2013-05-02
Get menu background image from selected game
Perttu Ahola
2013-05-01
Fix minetest.features
PilzAdam
2013-05-01
Move sfan5 to core devs
PilzAdam
2013-05-01
Merge remote-tracking branch 'origin/master'
Weblate
2013-05-01
Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)
Ilya Zhuravlev
2013-05-01
Merge remote-tracking branch 'origin/master'
Weblate
2013-05-01
Translated using Weblate (Ukrainian)
?????? ????????
2013-05-01
Translated using Weblate (Portuguese (Brazil))
Frederico Guimarães
2013-05-01
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-05-01
Translated using Weblate (German)
Pilz Adam
[next]