aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-11-15game.conf: Add setting to use volatile a map backend (#12956)SmallJoker
2022-11-15Add MetaDataRef:get_keys (#12841)Jude Melton-Houghton
2022-11-10Reduce active mgmt interval for a bit when a player joins. (#12925)lhofhansl
2022-11-10Add PostgreSQL helper pg_to_stringJude Melton-Houghton
2022-11-10Test PostgreSQL in CIJude Melton-Houghton
2022-11-10Add mod storage PostgreSQL backendJude Melton-Houghton
2022-11-10Improve testListModsJude Melton-Houghton
2022-11-10Test metadata value changingJude Melton-Houghton
2022-11-09Fix get_tool_wear_after_use for one use (insta-break) (#12945)Gregor Parzefall
2022-11-09Flip player_back.png (#12940)olive
2022-11-09Resize hotbar immediately before drawing (#12930)x2048
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-11-08Dockerfile: refactoring and addition of entrypoint (#12939)Tamara Schmitz
2022-11-03Reduce exposure of various internals (#12885)Loïc Blot
2022-11-03Return correct variable when debugging bloom.x2048
2022-11-02Improve bloom effect (#12916)x2048
2022-10-31Android: Increase target/compiled SDK version to 32 (#12911)Muhammad Rifqi Priyo Susanto
2022-10-31Send crosshair setting after the touch screen GUI has been initialized (#12910)Muhammad Rifqi Priyo Susanto
2022-10-31Fix node placement regressionLars Mueller
2022-10-30Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904)x2048
2022-10-30Add comments explaining use of entity glowx2048
2022-10-30Apply entity glow before translating to color spacex2048
2022-10-30Always add increment when getting node interior lightx2048
2022-10-30Use the same light level for non-solid draw types as for solidx2048
2022-10-30Add a worlds_here.txt file in the worlds folder and update .gitignore (#12720)DS
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-10-28Fix incorrect culling introduced by ##12710 (#12887)lhofhansl
2022-10-27Safety check the map's blocksize (#12895)lhofhansl
2022-10-26Shadow list improvements (#12898)x2048
2022-10-24GUIInventoryList: Keep item size while moving (#12896)Jean-Patrick Guerrero
2022-10-23Fix some outdated stuff about falling node docsWuzzy
2022-10-23Check sizeof(int) and sizeof(size_t)Jude Melton-Houghton
2022-10-23DevTest: Colorize 2 nodebox nodesWuzzy
2022-10-23DevTest: Cleanup callback loggingWuzzy
2022-10-23DevTest: Fix rendering of 2 texture test nodesWuzzy
2022-10-23DevTest: More node textures to tell them apartWuzzy
2022-10-23DevTest: Use 4dir for chestsWuzzy
2022-10-23DevTest: Restore callback item descriptionsWuzzy
2022-10-23DevTest: Fix callback item texturesWuzzy
2022-10-23Remove credits for 2 images no longer in useWuzzy
2022-10-23DevTest: Refactor testhud featuresWuzzy
2022-10-23DevTest: Move 2 HUD commands to testhud & improveWuzzy
2022-10-23DevTest: No use privatizer on chest of everythingWuzzy
2022-10-23DevTest: Remove experimental modWuzzy
2022-10-23DevTest: Move detached inv tests to chest modWuzzy
2022-10-23DevTest: /test_place_node skips dummy/cb nodesWuzzy
2022-10-23DevTest: Clean up callback texturesWuzzy
2022-10-23DevTest: Move callback entities to callbacks modWuzzy
2022-10-23DevTest: Move callback items to callbacks modWuzzy
2022-10-23DevTest: Move experimental items to other modsWuzzy