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2013-10-16Fix minetest.facedir_to_dir when param2 is 5 or 7.Novatux
2013-10-14Add support for parameter 'visual_scale' for drawtypes 'signlike' and ↵Sokomine
'torchlike' like used for drawtype 'plantlike'
2013-10-08Translated using Weblate (Spanish)William Strealy
2013-10-08Translated using Weblate (Portuguese (Brazil))Frederico Guimarães
2013-10-08Translated using Weblate (Dutch)Rutger NL
2013-10-08Translated using Weblate (Portuguese (Brazil))Frederico Guimarães
2013-10-08Translated using Weblate (Chinese (China))Shen Zheyu
2013-10-08Translated using Weblate (Dutch)Rutger NL
2013-10-08Translated using Weblate (French)we prefer instagib metl3
2013-10-08Translated using Weblate (German)Pilz Adam
2013-10-08Add Czech languageKahrl
2013-10-07FIx wrong error message on invalid use of the formspec element image_buttonRealBadAngel
2013-10-05Remove mapgen_air alias (#935)0gb.us
2013-10-01Optimized minetest.get_connected_players()fairiestoy
Instead of collecting all objects within a huge radius (which could be a big value), just register each player that connects and give back the current hold list.
2013-09-29Pass VERSION_EXTRA to GenerateVersion.cmakeKahrl
2013-09-28Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam
2013-09-28Allow to manually specify param2 in minetest.item_place() and return successPilzAdam
2013-09-28Add --version optionKahrl
2013-09-28Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txtKahrl
2013-09-28Show git hash in version string at top left corner of windowKahrl
2013-09-28Lower the default max_users from 100 to 15ShadowNinja
2013-09-28Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam
2013-09-26Re-fix hud_change stat argument retrievalkwolekr
Conflicts: src/script/lua_api/l_object.cpp
2013-09-23Fix compiling issue of MSVCBlockMen
2013-09-20Add option to scale image to percentage valuesBlockMen
2013-09-18Fix null dereference in weather update functionsproller
2013-09-16Fix some warnings and other minor detailskwolekr
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-09-17Fix comments about length of server stepShadowNinja
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step from 0.05s to 0.1s
2013-09-17Use cached "weather" settingproller
2013-09-17Fog depend on humidityproller
2013-09-17Add configurable PRAGMA synchronous =proller
2013-09-15Always use builtin JThread librarykwolekr
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-09-10Fix hotbar padding at bottomBlockMen
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-09-10Fix bug: texture pack not overriding default menu texturessapier
2013-09-10Use engine.is_yes() in mainmenuPilzAdam
2013-09-10Use the Settings Lua interface to read world.mtPilzAdam
2013-09-10Allow non-string arguments for minetest.is_yes()PilzAdam
2013-09-10Add Settings interface for LuaPilzAdam
2013-09-10Handle --migrate even when compiled without leveldb supportKahrl
2013-09-10Remove assert warning in leveldb wonderlandKahrl
2013-09-10Fix loading leveldb worldsKahrl
2013-09-10Fix broken build due to missing mapsector.h includeKahrl
2013-09-10Add --migrate to manpages and update manpage datesKahrl
2013-09-10Add license headers and remove useless includesKahrl
2013-09-09Use system-wide LevelDB instead of bundled oneSfan5
2013-09-09Prevent ModMgr from deleting backend setting in world.mtSfan5
2013-09-09Make --migrate update world.mt tooSfan5