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2015-07-25Fix FSAA dropdown option reset after changing another dropdown optionjeanpatrick.guerrero@gmail.com
2015-07-25Fix minetest.get_(all)_craft_recipe(s) regressionest31
Since 03e0dd33a847a83d975282c6caf6b926306e7b57 the calls didn't return an output count for the recipes.
2015-07-25Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot
2015-07-25Remove drivers dropdown in the settings tabkilbith
2015-07-24Fix documentation of dedicated_server_loopest31
2015-07-24Check output of mpz_set_str and fix leak on error conditionest31
Also add static identifier as upstream did
2015-07-24Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot
always evaluate to true.
2015-07-24Bump protocol to 26est31
This was needed due to the TileDef serialisation changes. Originally it has been planned to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done in one change, after the release, and not two small ones, causing us having to be compliant to three versions of the packet.
2015-07-24Update my nameNovatux
2015-07-23Optional reconnect functionalityest31
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23Fix issues with light of attached CAOsRealBadAngel
2015-07-22Add note that chat messages can be marked as handled.Robert Zenz
2015-07-22Conf.example: Update mgv7 noise parametersparamat
2015-07-21Mgv7: Use density noise + density gradient for mountain terrainparamat
Tune and optimise noise parameters
2015-07-21Add wielded (and CAOs) shaderRealBadAngel
2015-07-21Fix crash in mainmenu when loaded subgame does not have a "menu" directorysfan5
2015-07-21Clarify docs for auth.cpp methodest31
2015-07-21Ask auth handler to create auth when a default password is setest31
-> Fix server crash with protocol >=25 if a default password is set. -> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21Document game main menu image systemest31
2015-07-21Allow random menu images for subgamessfan5
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ↵Loic Blot
very old code
2015-07-20Added get_player_velocity() method. Fixes #1176Elia Argentieri
2015-07-19MoveItemSomewhere double bugfixest31
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself. -> Fix bug where MoveSomewhere would needlessly call callbacks. -> Remove trailing whitespaces
2015-07-19Cavegen: Mgv6: No small caves entirely above groundparamat
Mgv5/mgv7: Remove 'should make cave hole' feature Remove ravine code
2015-07-18Refactor particle code to remove the while loopsTeTpaAka
Replaces while loops with proper getfield calls
2015-07-18Update toolchain_mingw64.cmakeRui
2015-07-18Add antialiasing UI settingMark Schreiber
The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
2015-07-18Add ability to specify coordinates for /spawnentityMarcin
2015-07-18Make acc and vel deprecated in add_particle and search for acceleration and ↵TeTpaAka
velocity instead The doc and the actual behaviour differed.
2015-07-18Fix a typo in comment of CMakeLists.txtD Laboratory
2015-07-18Change texture pack description file nameExcaliburZero
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs. Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18Fix invisible player when the attached entity is removedTeTpaAka
2015-07-17Display an access denied message when client detects a server timeoutKahrl
2015-07-17Run updatepo.shest31
2015-07-17Translated using Weblate (Turkish)Michal Čihař
Currently translated at 100.0% (269 of 269 strings)
2015-07-17Translated using Weblate (Japanese)Rui
Currently translated at 100.0% (264 of 264 strings)
2015-07-17Translated using Weblate (Japanese)sfan5
Currently translated at 100.0% (264 of 264 strings)
2015-07-17Translated using Weblate (Korean)Tae Lim Kook
Currently translated at 1.7% (4 of 235 strings)
2015-07-17Translated using Weblate (Japanese)Tae Lim Kook
Currently translated at 100.0% (264 of 264 strings)
2015-07-17Translated using Weblate (French)Jean-Patrick G
Currently translated at 99.1% (233 of 235 strings)
2015-07-17Translated using Weblate (Italian)Michal Čihař
Currently translated at 82.5% (194 of 235 strings)
2015-07-17Server kicks: make messages configurable, cache wstringest31
2015-07-16Kick players when shutting down server and there is a crash due to a Lua ↵nerzhul
stack exception
2015-07-16Fix relief mapping issuesRealBadAngel
2015-07-14Make serialization error message translatableKahrl
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14connection.cpp: remove unused constructorLoic Blot
2015-07-14Increase limit of serialized long stringskwolekr
2015-07-13Remove raw message output on AOM deserialization failurekwolekr
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13Add more robust error checking to deSerialize*String routineskwolekr
Add serializeHexString() Clean up util/serialize.cpp
2015-07-14Minimal: Remove recently added unnecessary nodesparamat
Fix 'is ground content' for some nodes