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2020-06-13Translated using Weblate (Romanian)Larissa Piklor
Currently translated at 18.7% (242 of 1288 strings)
2020-06-13Translated using Weblate (Hungarian)Larissa Piklor
Currently translated at 69.8% (900 of 1288 strings)
2020-06-13Translated using Weblate (Turkish)Oğuz Ersen
Currently translated at 100.0% (1288 of 1288 strings)
2020-06-13Translated using Weblate (Hungarian)Ács Zoltán
Currently translated at 69.6% (897 of 1288 strings)
2020-06-13Translated using Weblate (Hindi)Eyekay49
Currently translated at 6.5% (85 of 1288 strings)
2020-06-13Added translation using Weblate (Hindi)sfan5
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13Server pushing media at runtime (#9961)sfan5
2020-06-12Add LevelDB player database (#9982)luk3yx
2020-06-11Use multiple light positions for CAO lightingsfan5
2020-06-11content_cao: Do not expire visuals for texture updatessfan5
2020-06-10Fix build error on Ubuntu 16.04 (again)sfan5
2020-06-10Fix build error on Ubuntu 16.04sfan5
2020-06-09Fix broken coloring of wielditems (#9969)Danila Shutov
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09Some vector functions useful for working with rotations (#9572)NetherEran
* added vector.rotate * added vector.forward_from_rotation and vector.up_from_rotation * added vector.forward_up_to_rotatiton * fixed some bugs and formatting with vector functions * shortened name of some new vector functions and added documentation * made vector.rotate not require a unit vector as axis * fixed crash with vector.forward_up_to_rot * renamed new vector functions, made vector.rotate apply a rotation matrix, old vector.rotate is now called vector.rotate_around_axis * documented vector function changes * removed some whitespace to appease luacheck * implemented and fixed optimization of vector.rotate_around_axis by SmallJoker * added some unit tests for rotation vector functions * clarified that rotation vectors are in radians and according to the left hand rule * hopefully appeased luacheck * renamed rotation_to_horizontal to forward_at_rotation, rotation_to_vertical to up_at_rotation * handled cases where sin or cos are 0 in rotation vector functions * added more comments * clarified documentation of rotation vector functions * added more unit tests * changed way in which vector.rotate_around_axis is adjusted for left handed coordinate systems * made vector.rotate_around_axis actually left handed * unrolled matrix multiplication * removed vector.forward_at_rotation and vector.up_at_rotation * prettified vector.rotate_around_axis, made previous commits not break anything * removed references to removed vector.forward_at_rotation and vector.up_at_rotation * removed documentation of removed vector functions * clarified documentation and fixed styling of rotation vector functions * restyled comments minorly * spelling fixes and some hopefully better comments * allowed 'up' to be missing from vector.directions_to_rotation and removed requirement for unit vectors as arguments * made vector.rotate_around_axis() right handed again for consistency * documented previous changes * made matrix multiplication actually multiply * renamed vector.directions_to_rotation() to vector.dir_to_rotation() * optimized a distance comparison * Fixed potential false positive in unit tests. Co-authored-by: NetherEran <nethereran@hotmail.com>
2020-06-09LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject
2020-06-09Fix player-to-object attachment teleport bug (#10008)hecktest
Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09TouchScreenGUI: fix some bugs, cleanupMoNTE48
2020-06-09TouchScreen Control: fix some bugs, cleanupMoNTE48
2020-06-09Fix real keyboard movements on touchscreen devicesMaksim
2020-06-09Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE48
2020-06-08devtest: Improve tool and formspec usabilitysfan5
also fix the yawsprite test entity
2020-06-07Reset touching_ground when in free_movesfan5
This corrects local player animation after enabling fly while standing on ground.
2020-06-07Fix Lua panic when error() message is not a stringPaul Ouellette
2020-06-07Recalculate mesh normals for CAOs (#10000)Danila Shutov
2020-06-07GenericCAO: Fix glow not working since a08d18aSmallJoker
2020-06-06Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy
2020-06-06Fix incorrect extension used for ContentDB thumbnailsrubenwardy
2020-06-06Add HTTP API to main menu (#9998)rubenwardy
2020-06-05Fix HUD scaling (#9721)Maksim
This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05TestBan: Clean up properly after completing test (#9994)ANAND
2020-06-05Show Toast in UI thread and fix unpacking on Android 10 (#9900)Bektur
2020-06-04Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-01Fix autoscale_mode segfault if tile doesn't have texturesfan5
closes #9965
2020-06-01Lua API: Log incorrect parameter types as error (#9954)SmallJoker
Incorrect parameter types are logged as errors, taking coercion into account. This is a workaround to ensure mod compatibility. Duplicate warnings are ignored per server instance.
2020-06-01ContentCAO: Update light of all attached entities (#9975)SmallJoker
2020-06-01imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross
Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
2020-05-30Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy
2020-05-29Clean up CAO nametag handling and remove deprecated AO_CMDsfan5
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in 9eee3c3f465c071bb9908749cf48be3c131a1bdf (0.4.14)
2020-05-29content_cao: Do not expire visuals when not necessarysfan5
fixes #6572
2020-05-29Add disable_jump check for the player's feetMoNTE48
2020-05-29Add minetest.is_creative_enabledWuzzy
2020-05-29Update ContentDB dialog (#9949)rubenwardy
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-05-27Change item entity collisionbox so that they don't sink into the groundsfan5
2020-05-27Fix falling entity not falling through playerssfan5
2020-05-27Make ContentDB downloads not block the UI (#9948)rubenwardy
2020-05-26Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan5
Applies when a different: - falling liquid is neighboring - liquid is below
2020-05-26Devtest game: Update biome registrations (#9936)Paramat