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2015-02-15Only do the IPv6 unit test if IPv6 is enabledLoic Blot
2015-02-15Updated Spanish translationsngosang
2015-02-14Fix issue #2278, Connection sent before address data loadingLoic Blot
2015-02-14Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since ↵Loic Blot
146f77fdb750833c649de7159a0833c398e14a4d
2015-02-14Fix crash on passing false as value in table to table.copy(t)est31
Fixes #2293.
2015-02-13Suppress CGUITTFONT build warningsCraig Robbins
2015-02-12Add german and french translation for minetest.desktopLoic Blot
This fixes #1573
2015-02-12Update czech translationJakub Vaněk
2015-02-12Minor fixes in translationsngosang
2015-02-12Fix gettext on MSVCBlockMen
2015-02-12Fix .zip extraction (mod store)ngosang
2015-02-12main.cpp rework * Move ClientLauncher class to a dedicated file * ↵Loic Blot
ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
2015-02-12Fix store.lua bug: default screenshotRui
2015-02-12Fix tab_mods.lua: default screenshot patchRui
https://forum.minetest.net/viewtopic.php?f=6&t=11201 Fixed this bug.
2015-02-12Remove unused variables to make clang happyLoic Blot
2015-02-12Small changes in the style of controlsngosang
2015-02-12Make Clang happy with lua lauxlib.c.Loic Blot
No functionnal change
2015-02-12Enable LUA_USE_POSIX if possible in bundled Luaest31
Fixes warning: src/lua/src/loslib.c:60: Warning: the use of `tmpnam' is dangerous, better use `mkstemp'
2015-02-12Fix Android compile warningCraig Robbins
2015-02-11Fix 'Download complete' dialog in the mods storengosang
2015-02-11Don't permit to open inventory is playerCAO isn't present. This prevent to ↵Loic Blot
open an empty inventory at player load. ok @zeno-
2015-02-11Fix issue #2279. ok @zeno-Loic Blot
2015-02-11Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno-Loic Blot
2015-02-11Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" ↵Craig Robbins
setting * Increase performance (client) * Avoid changing a global value to solve a local problem
2015-02-11Fix Android build of narrow_to_wideShadowNinja
2015-02-11Revert "Remove workaround in itemdef.cpp to enable/disable/enable ↵Craig Robbins
"enable_shaders" setting" This reverts commit d25ff8fd2592f457b91e8a61240694af3902d23f.
2015-02-11Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" ↵Craig Robbins
setting * Increase performance (client) * Avoid changing a global value to solve a local problem
2015-02-11Fix FTBFS on GNU/Hurd platformMarkus Koschany
Minetest fails to build on GNU/Hurd due to a name clash with OSX/Apple, both are defining the __MACH__ keyword. This commit fixes the issue.
2015-02-10Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok ↵Craig Robbins
@celeron55 Before patch, function consumes up to ~8% of the main server loop. After, ~0% (below level of 2 places of significance)
2015-02-10Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ↵Loic Blot
ok @Zeno-
2015-02-10README.txt: Simplify initial build steps by using git to fetch sourcesest31
Also simplify wget steps and apt-get install zlib1g-dev libjsoncpp-dev
2015-02-10Craftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::checkLoic Blot
2015-02-10Fix Exit to OS button focus in Pause Menungosang
2015-02-10Network Layer 7 rework (Packet handling)Loic Blot
* Move networkcode to a dedicated directory * Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes * Create object NetworkPacket * It stores command (opcode) and data separated * It also stores peer_id * Data reading can be done by using a streaming interface * Change packet routing analysis * Remove old conditional analysis * Now uses function pointed analysis and add connection state ({Client,Server}::handlers) * Connection state permit to categorize condition to handle before analyze packets * Create a handler for depreciated messages, instead of duplicating code
2015-02-08Hud: Modify Y-positioning of health/breath starbars to prevent overlapping ↵kwolekr
with Hotbar
2015-02-07Fix rebase bug, make render loop use cache settinggregorycu
2015-02-06Fix warnings in CGUITTFont.cppCraig Robbins
2015-02-05Fix gettextShadowNinja
2015-02-05Reduce gettext wide/narrow and string/char* conversionsShadowNinja
2015-02-05Fix translation memory leakShadowNinja
2015-02-05Fix translation finding of overlay messagesShadowNinja
2015-02-05Add wstrgettext to list of translation update keywordsShadowNinja
2015-02-05Mgv7 mountains: Remove divide by zero code that creates vast wallsparamat
Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves
2015-02-05Fix performance regressionCraig Robbins
2015-02-05Give full breath after deathSmallJoker
2015-02-05Fix dying of lava causes repeated death This is a bugfix for issue #81gregorycu
2015-02-04Change assignment to global in a function to warningrubenwardy
2015-02-05Suppress 4 gcc 4.9.2 warnings in CGUITTFont.cppngosang
2015-02-04Fix download URLSteven Smith
2015-02-02Fix getCraftRecipe returing wrong reciep due to way to unspecific output ↵sapier
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