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2013-06-01Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky
2013-06-01Fix editbox default text being pre-selected in some casesMetaDucky
2013-06-01Generate debug HUD text with ostringstream instead of snprintf.Kahrl
This should fix #730.
2013-05-31Liquid adjusting: continue to dropproller
2013-05-30Translated using Weblate (Portuguese)manuel joaquim
2013-05-29Translated using Weblate (Portuguese)manuel duarte
2013-05-29Translated using Weblate (Portuguese)manuel duarte
2013-05-26Bugfix: Update formname on showing new formspec while already one shownsapier
2013-05-26Fixed wrongly named invref:get_location() table members for nodes.MetaDucky
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-25Higher resolution menuheaderPilzAdam
2013-05-25Fix itemstack:add item not working correctsapier
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-24Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam
2013-05-22Make raillike nodes connect to any other raillike nodes if both are in the ↵Jeija
group connect_to_raillike
2013-05-21Fix disappearing of wielditemPilzAdam
2013-05-21Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl
2013-05-20Dont animate changing wielditem from hand to handPilzAdam
2013-05-20Add menu_header.png and remove old, unused texturesPilzAdam
2013-05-20Fix typo in particle spawningMetaDucky
2013-05-20Save settings after dropping main menuelagin
2013-05-20Fix link in minetest.conf.exampleRuss
2013-05-20Use the group "soil" for nodes that saplings grow onShadowNinja
2013-05-19Fix lava damage on player's upper bodykwolekr
2013-05-19Fix nearly all warningskwolekr
2013-05-20Allow nil as puncher e.g. to do damage by tntsapier
2013-05-20Add a little animation when changing the wielded itemPilzAdam
2013-05-19Dont teleport back if holding sneak when detaching/turn freemove offPilzAdam
2013-05-19Fix EmergeThread names in logKahrl
Concatenate the thread id as string instead of adding it to the pointer
2013-05-19Write mods that are not in world.mt into it at world startupPilzAdam
2013-05-19Dont load mods that have no entry in world.mtPilzAdam
2013-05-19Install mods/mods_here.txt instead of mods/minetest/mods_here.txtPilzAdam
2013-05-19Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr
2013-05-19Fix regression of world loading caused by 81c863ackwolekr
2013-05-19New modsystemPilzAdam
Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
2013-05-18Translated using Weblate (Chinese (China))Shen Zheyu
2013-05-18Remove survival and build from CMakeLists.txtPilzAdam
2013-05-18Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam
2013-05-18Only create SoundManager in main menu if USE_SOUND is truePilzAdam
2013-05-18Fix memory leak in MeshUpdateThreadPilzAdam
2013-05-18Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen
2013-05-17Move kahrl to core devs in credits tabPilzAdam
2013-05-17Fix Problem with uk Translationsfan5
2013-05-17Translated using Weblate (French)we prefer instagib metl3
2013-05-16Translated using Weblate (Spanish)Diego Martínez
2013-05-16Dont drop fonts with ENABLE_FREETYPE=0PilzAdam
2013-05-14Fix memory leak in run_tests()PilzAdam
2013-05-13Translated using Weblate (Portuguese (Brazil))Frederico Guimarães
2013-05-13Translated using Weblate (German)sfan5
2013-05-13Update po filesPilzAdam