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2012-07-21Add minetest.get_craft_recipe()darkrose
2012-07-21Add support for "textures/all" (and thus texture packs) to serverdarkrose
2012-07-21Make lava buckets work as fuel in minimal gamedarkrose
2012-07-21Remove trenches from map generator (cyisfor) (glitches: read below)darkrose
This causes glitches in very high cliffs by not making mud "flow" down from them. Those are quite rare currently because of the lame height differences generated.
2012-07-21Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou
2012-07-21Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose
2012-07-19Remove util/old/genmap.py, because it is uselessly oldPerttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-19Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)Perttu Ahola
2012-06-18Fix random glitches in transparent animationsPerttu Ahola
2012-06-17Add pointed_thing to lua_api.txtPerttu Ahola
2012-06-17Hopefully fix includes on mingwPerttu Ahola
2012-06-17Increment protocol versionPerttu Ahola
2012-06-17Explain node boxes in lua_api.txtPerttu Ahola
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl
2012-06-17Optimize headersPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-16Mention node drawtypes in lua_api.txtPerttu Ahola
2012-06-16Fix /setpassword and /clearpasswordPerttu Ahola
2012-06-16Fix "Node placement prediction failed for (places __default) - Name not known"Perttu Ahola
2012-06-16Add desynchronize_mapblock_texture_animation setting and improve ↵Perttu Ahola
minetest.conf.example a bit
2012-06-16Fix build error due to DEBUGFILEPerttu Ahola
2012-06-16Revert back proper crack texturePerttu Ahola
2012-06-16Clean up constants.h a bitPerttu Ahola
2012-06-16Allow node cracking animations of any lengthPerttu Ahola
2012-06-16Remove tiles and special_tiles from node definition prototype because ↵Perttu Ahola
otherwise the old names can't be used
2012-06-16Update field names to non-deprecated ones in node definition prototypePerttu Ahola
2012-06-16Use new field names and reorder fields a bit in minimal gamePerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-11Add comment about ItemSAO being deprecatedPerttu Ahola
2012-06-10Add some missing object properties to doc/lua_api.txtPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-09Remove a random old comment and a #define from game.cppPerttu Ahola
2012-06-08Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola
2012-06-08Move genmap.py and pnoise.py to old/Perttu Ahola
2012-06-08Update minetestmapper.py to support the current map format (and previous ones)Perttu Ahola
2012-06-08Update and fix doc/mapformat.txt; make current format more solid in mapblock.cppPerttu Ahola
2012-06-08Don't deprecate minetest.register_on_placenode and minetest.register_on_dignodePerttu Ahola
2012-06-07Add disallow_empty_password settingPerttu Ahola
2012-06-07Call this 0.4.dev-201206060.4.dev-20120606Perttu Ahola
2012-06-07Add minetest.serialize() and minetest.deserialize()Perttu Ahola
2012-06-06Allow groups in crafting recipesPerttu Ahola
2012-06-06Remove obsolete "footprints" default setting from defaultsettings.cppPerttu Ahola
2012-06-06Allow replacements in cooking and fuel recipesKahrl
2012-06-06Fix small errors in lua_api.txtPerttu Ahola
2012-06-05Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola
after_destruct for quick skipping when a node does not have them
2012-06-05place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola
2012-06-05Fix NDT_RAILLIKE tweakingsPerttu Ahola
2012-06-05Shadily clean up NDT_RAILLIKE to surely differ from the few leftover ↵darkrose
non-LGPLv2 parts from the standpoint of copyright law.