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2020-01-16Increase star count to 1000 and decrease radius slightly (#9307)lhofhansl
* Increase star count to 1000 and decrease radius slightly. * Adjust star width.
2020-01-13Android: fix cyrillic characters, update iconv lib (#9117)Maksim
2020-01-11Map download: Escape ':' to '_' (#9235)Montandalar
This is necessary under Windows systems, and direct IPv6 connections. Windows universally disallows ':' from occuring in filenames. Other disallowed characters on Windows: \ / * ? " < > | are not relevant to hostnames, IPv4 or IPv6 addresses. Anyone who has got an existing server map saved on Linux with ':' in the world save will want to keep that save.
2020-01-11Formspec: change the appeareance of the cursor on fields and co. (#8665)DS
2020-01-09Add missing entity documentation (#9297)Wuzzy
2020-01-08Improve Lua API documentation on sounds (#9265)Wuzzy
2020-01-04Formspec: Fix clicking on tooltip-obstructed elements (#9266)DS
2020-01-04Add table.key_value_swap (#9248)HybridDog
2020-01-04Tweak default textures (#9237)Wuzzy
2020-01-04Remove Mapgen V7 floatlands in preparation for new implementation (#9238)Paramat
Preserve the floatland flag of existing worlds, to be used again when the new implementation is added.
2019-12-24Use appropriate LC_ locale macro for Windows (#9230)Montandalar
* Wrap LC_ macro in ifdef Windows does not have LC_MESSAGES in locale.h, so use LC_ALL on that platform
2019-12-24Fix item eat sound not played if last item (#9239)Wuzzy
2019-12-24Document permissible group ratings (#9236)Wuzzy
2019-12-21Allow wave_heights up to two nodes. #9220Lars Hofhansl
2019-12-20Fix the player information version_string return value (#8616)Lejo
* Give more player information * Correct lua_api.txt * Correct keys in lua_api.txt * Improve Code * Only Bugfix+ser_vers * Correct doc * Fix double
2019-12-20/privs: Delimit output list of privs with commas (#9224)ANAND
2019-12-19Builtin: Make dropped light_source nodes glow (#9200)Wuzzy
2019-12-18Make core.item_place_node return position of placed node. (#7713)Bluebird
2019-12-17Dockerfile: correct `apt clean` + git clone --depth 1 + remove .git (#8697)Zaoqi
2019-12-16Correct documentation around minetest.item_placesfan5
The code that calls minetest.item_place_object was removed in 2013 in commit fc61c8809b9a1d47d9f117446764107a56cec956.
2019-12-16Don't override the FGIMG style property if the image parameter is nullHugues Ross
2019-12-16Remove the dependency on FGIMG/BGIMG from the hovered/pressed variantsHugues Ross
- Make guiButtonImage support null images properly
2019-12-16StyleSpec: 0-initialize the property_set arrayHugues Ross
2019-12-15Lua API: Document HP, breath and damage limits (#9080)SmallJoker
2019-12-15Add Alpine build dependencies in README (#9206)Zaoqi
2019-12-14GUIFormSpecMenu: Fix legacy sorting using std::stable_sortSmallJoker
2019-12-09Fix spaces breaking formspec_version[] tagrubenwardy
2019-12-09Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross
2019-12-09guiConfirmRegistration: Fix hidden error messageSmallJoker
2019-12-08Formspec: make bgcolor element less confusing and allow setting fullscreen ↵DS
color (#8996)
2019-12-07Fix luacheck errorsrubenwardy
2019-12-07Run luacheck in travisrubenwardy
2019-12-07Clean up craft replacements docsPaul Ouellette
2019-12-07Renaming the function wasn't enoughSmallJoker
2019-12-07Attachments: Fix interpolation from (0,0,0) after detachSmallJoker
GenericCAO::getPosition() did not take the camera offset into account LocalPlayer attachment cleanup: Use sane getParent() function Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position
2019-12-06Fix failing build due to code style errorrubenwardy
2019-12-06Add scrollbaroptions FormSpec element (#8530)v-rob
2019-12-06Fix android build due to omitted file in src filesZaoqi
2019-12-06Add z-index management to HUDPierre-Yves Rollo
2019-12-05Fix LocalPlayer-bound sound playback broken by 81c2370SmallJoker
2019-12-02Fix Debian build dependencies in READMENils Dagsson Moskopp
This patch replaces the statement in the README about a build dependency of the minetest binary on the package “build-essential” with a corresponding statement about build dependencies on the three packages “g++”, “make”, and “libc6-dev”. Though often used as a shorthand, “build-essential” is not a package used to install packages that are essential for building software – “build-essential” depends on packages that are essential for building Debian packages. Therefore, the dependency on “build-essential” implies a dependency on a lot of packages that are not actually necessary to build minetest (e.g. the Perl programming language).
2019-11-25Use a safer implementation of gsub in core.chat_format_message (#9133)ANAND
This search-and-replace implementation does not use Lua pattern-matching
2019-11-25Improve client-side packet receivingsfan5
2019-11-23Caves: Fix shadowing of 'large_cave_depth' to avoid confusionparamat
2019-11-23Dungeons: Move duplicated y limit checks to generation functionparamat
2019-11-20Formspec: Fix priorities for version < 3 (#9121)SmallJoker
* Formspec: Fix priorities for version < 3 1) Introduce 'priority' to 'FieldSpec' 2) Sort elements based on 'priority' 3) Assign 'name' to the Item Image Button's image to show tooltips again
2019-11-19Waves generated with Perlin-type noise #8994Lars Hofhansl
2019-11-19Move duplicated mapgen parameters to class MapgenBasic (#9134)Paramat
'large_cave_depth', 'dungeon_ymin' and 'dungeon_ymax' are duplicated across many mapgens so should have been in class MapgenBasic from the start.
2019-11-19Rework packet receiving in ServerThreadsfan5
Notably it tries to receive all queued packets between server steps, not just one.
2019-11-18Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat
Low-disruption first step towards removing the hardcoded cave liquid code. Since MT 5.0.0 cave liquids can be defined and located by biome definitions instead. In games that do not yet use biome definitions to define and locate cave liquids (MTGame does), lava will now appear below y = water_level - 256 instead of below 'lava depth' (usually y = -256). Therefore no change in most mapgens if using the default 'lava depth'.